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Everything new in Season 2 WARDOGS Explained

Season 2 of WARDOGS arrives on October 15, bringing tons of new content and systems for players to engage with. Beyond new content, the major update also adjusts many in-game items based on Season 1 community feedback. Here is everything new in WARDOGS Season 2 explained.

WARDOGS Season 2 Explained

When Does Season 2 WARDOGS Release

The patch goes live on October 15 at 8 am UTC. WARDOGS will be down for over an hour to implement the new changes, and servers are expected to go live once again at 9:30 am UTC. For other time zones, here is a quick table for reference:

Timezone

Time/Date

Pacific Time (PT)

2:30 AM October 15

Central Time (CT)

4:30 AM October 15

Eastern Time (ET)

5:30 AM October 15

British Summer Time (BST)

10:30 AM October 15

China Standard Time (CST)

5:30 PM October 16

Korean Standard Time (KST) and Japan Standard Time (JST)

6:30 PM October 16

Australian Eastern Time (AET)

8:30 PM October 16

Four New Guns

Gun

Class

Caliber

TCX-SPR

Assault Rifle

7.62x39mm

PP-19 Bizon

SMG

9x19mm

Evo-3 Ultra

LMG

.308 WIN

M14

DMR/Marksman Rifle

.308 WIN

Four New Vehicles for WARDOGS Season 2

  • Wolf-110 and Wolf-110 (M2 Browning): Fast, light wheeled transport. Russian-style jeep that holds the M2 Browning .50 cal.
  • T-72B3: Russian-style MBT that is slower and cheaper than the L2A6.
  • Flakpanzer Gepard: Dedicated anti-air vehicle that uses specialized bullets instead of rockets.

3 More Buildables

  • MG Nest: A player-manned M2 Browning.
  • Large Shelter: A large metal shelter. Useful for covering strong points exposed from the top.
  • Wooden Step: Wooden stairs to create larger towers inside FOBs.
  • The Molotov

Like most FPS games, WARDOGS finally adds the famous cocktail. You can throw the Molotov overhand or underhand; it sets anyone caught in its area on fire and can also burn certain foliage.

Gameplay and System Changes added in WARDOGS Season 2

Team Balancing and Team-Kill Punish and Forgive System

Several QoL and balance changes were added to discourage players from switching teams and griefing. Before switching teams, players must first wait 15 minutes and must reach the control zone.

The Team-Kill Punish and Forgive system lets victims of team-kill instances forgive or punish the offender. Punish results in the offending player receiving a warning and a mark; once enough marks are accumulated, repeat offenders can be kicked and banned. Forgive removes a potential mark from the offender without any strings attached.

Rain Weather Preset

Weather is still not dynamic in WARDOGS; it's a preset. Rain affects more than just the game's ambiance and visuals. It can muffle footsteps outside, and thunder can make sneaking into FOBs much easier. While raining, spotting range is reduced, and the molotovs burn much less.

Wager Vendor (Later in Season 2)

A brand-new NPC lets players bet on their own in-game performance. The system won't be available every season, and its Season 2 implementation is highly experimental. This lets players go big or go bust entirely on their match performance.


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