It’s pretty much impossible to fully optimize questing in OSRS — since doing so would warrant solving one of the hardest traveling salesman problems ever, which is something even a supercomputer couldn’t do. Nevertheless, this guide will attempt to alleviate the tedious parts of quests in OSRS — so let’s get started!
OSRS Optimal Quest Guide
Throughout your entire OSRS journey, the main issue — or rather, tedious thing about quests, will be how much you will need to run around. So, unless you have a high Magic level, you'll benefit significantly from purchasing Teleportation Tablets (shortened, Teletabs). Furthermore, preparing your inventory with items for the quest before starting it will save even more time.
Structure, Walkthrough & Intent
This part is here to help you read and navigate the guide. In this guide, you'll see a table describing the name of the quest, followed by NPC and location, then the items you need to prepare, the minimum skill level you'll need for certain skills, and lastly recommendations — including things that are technically not required, but will ease the process of completing the quest. Quests requiring or recommending a certain combat level will assume you to be utilizing the best combat equipment available to you, as well as the best food/healing available. Also, be aware that necessary and recommended quests will be highlighted in Green.
Note: We'll assume a purchase of the required items at the Grand Exchange if available. Meaning that we'll make a distinction between skills that are actually required to even start or complete the quest, and skills that are needed to obtain materials. Skills needed only by Ironmen will be separated from the others in the “Requirements” column. For example, in Doric’s Quest — you can see it says None, followed by Ironman 15 Mining. This indicates you don’t necessarily have to get to 15 Mining unless you are an Ironman, since the needed items can just be traded for instead of gathered by hand.
Quests with XP rewards
Quests with no/low requirements
The following will be quests with little to no prerequisites — none of them will require a skill at or above 20, and will provide a foundation of XP. The recommended combat levels for these quests are also low, that's if they exist at all.
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
|---|---|---|---|---|
|
Waterfall Quest |
Almera - Baxtorian Falls |
|
|
|
|
Vampyre Slayer |
Morgan - Draynor Village |
|
|
None |
|
Cook’s Assistant |
Cook - Lumbridge Castle |
|
None |
None |
|
Merlin’s Crystal |
King Arthur - Camelot |
|
|
|
|
Nature Spirit |
Drezel - under Paterdomus Temple |
|
|
Ironman
|
|
The Depths of Despair |
Lord Kandur Hosidius - Hosidius |
None |
|
|
|
The Lost Tribe |
Sigmund - Lumbridge Castle |
|
|
|
|
The Knight’s Sword |
Squire - White Knights’ Castle |
|
Ironman
|
|
|
A Porcine of Interest |
Notice Board - Draynor Village |
|
|
None |
|
The Forsaken Tower |
Lady Vulcana Lovakengj - Lovakengj |
|
|
|
|
Tale of the Righteous |
Phileas Rimor - west of The Cloak and Stagger |
|
|
|
|
Goblin Diplomacy |
General Bentnoze or General Wartface - Goblin Village |
|
None |
None |
|
Misthalin Mystery |
Abigale - Lumbridge Swamp |
None |
None |
None |
|
Doric’s Quest |
Doric - Falador |
|
None
Ironman
|
None |
|
Gertrude’s Cat |
Gertrude - Varrock |
|
None |
|
|
Ernest the Chicken |
Veronica - Draynor Manor |
|
None |
None |
|
Imp Catcher |
Wizard Mizgog - Wizards’ Tower |
|
None |
None |
|
The Corsair Curse |
Captain Tock - north of Port Sarim |
|
|
None |
|
Prince Ali Rescue |
Hassan - Al Kharid |
|
None |
Ironman
|
|
Pirate’s Treasure |
Redbeard Frank - Port Sarim |
|
|
None |
|
Romeo & Juliet |
Romeo - Varrock |
|
None |
Ironman
|
|
Sheep Shearer |
Fred the Farmer - Lumbridge |
|
None |
None |
|
Sheep Herder |
Councillor Halgrive - East Ardougne |
|
None |
|
|
Clock Tower |
Brother Kojo - Clock Tower |
|
None |
None |
|
Monk’s Friend |
Brother Omad - Ardougne Monastery |
|
None |
None |
|
Hazeel Cult |
Ceril Carnillean - East Ardougne |
None |
|
None |
|
Witch’s Potion |
Hetty - Rimmington |
|
None |
None |
|
X Marks the Spot |
Veos - Lumbridge |
None |
None |
|
|
Tower of Life |
Effigy - East of Ardougne monastery |
|
|
None |
|
Death Plateau |
Denulth - Burthorpe |
|
None |
|
|
Murder Mystery |
A guard outside Sinclair Mansion - Sinclair Mansion |
|
None |
None |
|
Jungle Potion |
Trufitus - Tai Bwo Wannai |
None |
|
|
|
Black Knights’ Fortress |
Sir Amik Varze - White Knights’ Castle |
|
12 Quest Points |
None |
|
Recruitment Drive |
Sir Amik Varze - White knights’ Castle |
None |
|
|
|
Rag and Bone Man I |
Odd Old Man - west of Paterdomus Temple |
|
|
None |
|
Below Ice Mountain |
Willow - Ice Mountain |
|
16 Quest Points
|
|
|
Children of the Sun |
Noah or Alina - Varrock Square |
None |
None |
None |
|
The Ribbiting Tale of a Lily Pad Labour Dispute |
Marcellus - Locus Oasis |
|
|
None |
|
Observatory Quest |
Observatory professor - Observatory |
|
None |
|
|
Making History |
Jorral - West Ardougne |
|
Ironman
|
|
|
Shield of Arrav |
Reldo - Varrock Palace Library |
|
This quest requires 2 players who have not completed it and are from opposite gangs! |
None |
|
The Ascent of Arceuus |
Mori - Arceuus |
|
|
|
Quests with low/moderate requirements
At this point, pretty much every quest you’ve been able to complete with a relatively/entirely fresh account has been completed — these following quests will be the next step in your journey and may require skills at or between levels 20 to 40 — this includes combat stats relating to recommended combat levels.
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
|---|---|---|---|---|
|
Witch’s House |
Boy - Taverley, northeast |
|
|
None |
|
Spirits of the Elid |
Awusah - Nardah |
|
|
|
|
Sea Slug |
Caroline - north of Witchaven |
|
|
None |
|
Wanted! |
Sir Tiffy Cashien - Falador Park |
|
32 Quest Points
|
|
|
The Slug Menace |
Sir Tiffy Cashien - Falador Park |
|
|
|
|
Tribal totem |
Kangai Mau - Brimhaven |
None |
|
|
|
The Tourist Trap |
Irena - South of Al Kharid |
|
|
|
|
Tai Bwo Wannai Trio |
Timfraku - Tai Bwo Wannai |
|
Ironman
|
|
|
A Soul’s Bane |
Launa - South of Lumberyard |
|
|
|
|
Shilo Village |
Mosol Rei - Outside Shilo Village |
|
|
|
|
One Small Favour |
Yanni Salika - Shilo Village |
|
|
|
|
Another Slice of H.A.M. |
Urtag’s house - Dorgesh-Kaan |
|
|
|
|
Getting Ahead |
Gordon - South of Farming Guild |
|
|
|
|
The Golem |
Clay Golem - ruins of Uzer |
|
|
|
|
The Giant Dwarf |
Dwarven Boatman - Keldagrim Mines |
|
|
In Bank
|
|
Mountain Daughter |
Hamal the Chieftain - Mountain Camp |
|
|
|
|
In Search of the Myreque |
Vanstrom Klause - Canfis |
|
|
None |
|
In Aid of the Myreque |
Veliaf Hurtz - Canfis |
|
Ironman
|
|
|
Death on the Isle |
Patzi - Villa Lucens entrance |
|
|
None |
|
Creature of Fenkenstrain |
Signpost - Canfis |
|
|
Ironman
|
|
Garden of Tranquility |
Ellamaria - Varrock Palace Garden |
|
|
|
|
Shades of Mort'ton |
Diary of Herbi Flax - Mort'ton |
|
|
|
|
The Garden of Death |
Tent - Kebos Lowlands |
|
|
|
|
The Feud |
Ali Morrisane - northern Al Kharid |
|
|
|
|
The Fremmenik Trials |
Brundt the Chieftain |
|
|
|
|
Death to the Dorgeshun |
Mistag - Dorgesh-Kaan Mine |
|
|
|
|
Eagles’ Peak |
Charlie - Ardougne Zoo |
|
|
None |
|
Elemental Workshop I |
Bookcase - Seers’ Village |
|
|
|
|
Forgettable Tale |
Veldaban - Dwarven Black Guard |
|
|
|
|
Elemental Workshop II |
Beaten Book - Exam Centre |
|
|
|
|
Ghosts Ahoy |
Velorina - Port Phasmatys |
|
|
None |
|
The Dig Site |
Examiner - Exam Centre |
|
|
|
|
Bone Voyage |
Curator Haig Halen - Varrock Museum |
|
|
|
|
Big Chompy Bird Hunting |
Rantz - east of Feldip Hills |
|
Ironman
|
|
|
Scorpion Catcher |
Thormac - Sorcerer’s Tower |
|
|
|
|
The Queen of Thieves |
Tomas Lawry - Port Piscarilius bank |
|
|
|
Quests with moderate/high requirements
The following quests indicate a transition into the mid-game and, as such, require moderate to high-level skills or recommended combat levels. All the quests in the table below will require skills from levels 40 to 60.
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
|---|---|---|---|---|
|
Enakhra’s Lament |
Lazim - Northeast of Desert Quarry |
|
Ironman
|
|
|
Darkness of Hallowvale |
Veliaf Hurtz - Burgh de Rott |
|
|
|
|
My Arm’s Big Adventure |
Burntmeat - Troll Stronghold |
|
|
|
|
Land of the Goblins |
Grubfoot - Dorgesh-Kaan mine |
|
|
|
|
Throne of Miscellania |
King Vargas - Miscellania Castle |
|
|
None |
|
Rum Deal |
Pirate Pete - North of Port Pantasmys |
|
|
None |
|
Royal Trouble |
Advisor Ghrim - Miscellania |
|
|
|
|
Roving Elves |
Islwyn - Isafdar |
|
|
|
|
Family Crest |
Dimintheis - Varrock |
|
Ironman
|
|
|
Haunted Mine |
Zealot - Abandoned Mine |
|
|
|
|
Rag and Bone Man II |
Odd Old Man - West of Paterdomus Temple |
|
|
|
|
Troll Romance |
Ug - Troll Stronghold |
|
Ironman
|
|
|
Temple of Ikov |
Lucien - Flying Horse Inn |
|
|
|
|
Tears of Guthix |
Juna - Lumbridge Swamp Caves |
|
43 Quest Points
Ironman
|
|
|
Olaf’s Quest |
Olaf Hradson - North of Keldagrim Entrance |
|
|
None |
|
The Hand in the Sand |
Bert - Yanille |
|
|
|
|
Horror from the Deep |
Larissa - Lighthouse |
|
|
|
|
At First Light |
Guildmaster Apatura - Hunter Guild |
|
|
None |
|
Shadow of the Storm |
Father Reen - Al Kharid |
|
|
|
|
Tree Gnome Village |
King Bolren - Tree Gnome Village Maze |
|
|
None |
|
Zogre Flesh Eaters |
Grish - Jiggig |
|
|
|
|
The Grand Tree |
King Narnode Shareen - Grand Tree |
|
|
None |
|
The Eyes of Glouphrie |
Brimstail - Brimstail’s Cave |
|
|
|
|
Lost City |
Campers - Lumbridge Swamp |
|
|
|
|
Fairytale I - Growing Pains |
Martin the Master Gardener - Draynor Village |
|
|
|
|
Holy Grail |
King Arthur - Camelot |
|
|
|
|
Cold War |
Larry - Ardougne Zoo |
|
|
|
|
Icthlarin’s Little Helper |
Wanderer - West of Agility Pyramid |
|
|
|
|
Ratcatchers |
Gertrude - Varrock |
|
|
|
|
A Tail of two Cats |
Unferth - Burthorpe |
|
|
|
|
Enlightened journey |
Auguste - Entrana |
|
20 Quest Points
|
|
|
Fight Arena |
Lady Servil - South of Clock Tower |
|
|
None |
|
Troll Stronghold |
Denulth - Burthorpe |
|
|
|
|
Eadgar’s Rise |
Sanfew - Jatix’s herblore Shop |
|
|
|
Quests with very high requirements
These quests will pretty much always require some form of combat, so be prepared and bring your best food, armour, and weapons — these quests require stats from anywhere between 60 and 80.
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
|---|---|---|---|---|
|
Beneath Cursed Sands |
Jamila - Sophanem |
|
|
|
|
Mourning’s End Part I |
Eluned - Isafdar |
|
|
|
|
Swan Song |
Enter the Piscatoris Fishing Colony |
|
100 Quest Points
Ironman
|
|
|
Making Friends with My Arm |
Burntmeat - Troll Stronghold |
|
|
|
|
Grim Tales |
Sylas - Taverley |
|
|
|
|
Devious Minds |
Monk - Outside Paterdomus Temple |
|
|
|
|
Lunar Diplomacy |
Lokar Searunner - Rellekka |
|
|
|
Quests with extreme requirements
Extreme requirements denote quests that are saved for the end-game; thus, they'll require extremely high stats or other difficult quests as prerequisites. All of the following quests will require stats of 80+.
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
|---|---|---|---|---|
|
Secrets of the North |
Enter the Carnillean Mansion - Ardougne |
|
|
|
|
A Night at the Theatre |
Mysterious Stranger - Ver Sinhaza |
|
|
|
Quests with important unlocks
Despite the myriad of different quests you can go on, it's true that not all rewards are created equal. This section is going to cover all of the quests with either very useful or even critical unlocks of items and locations that cannot be accessed otherwise. Consider completing the quests in this section first before moving on to other quests of a similar requirement.
No/low requirement quests with important unlocks
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
Important Unlocks |
|---|---|---|---|---|---|
|
Plague City |
Edmond - East Ardougne |
|
None |
None |
The ability to teleport to Ardougne |
|
Dwarf Cannon |
Captain Lawgof - Coal Trucks |
|
None |
Ironman
|
Dwarf Multicannon |
|
Druidic Ritual |
Kaqemeex - Taverley |
|
Ironman
|
None |
The Herblore skill |
|
Fishing Contest |
A mountain dwarf - Entrance to White Wolf Mountain |
|
|
|
The ability to use the tunnel below White Wolf Mountain |
|
The Restless Ghost |
Father Aereck - Lumbridge Castle |
None |
|
|
Ghostspeak Amulet |
|
Client of Kourend |
Veos - Port Piscarilius |
|
|
|
The ability to teleport to Kourend Castle |
|
Priest in Peril |
King Roald - Varrock Palace |
|
|
|
The ability to enter Morytania |
|
Biohazard |
Elena - East Ardougne |
|
|
None |
|
|
Demon Slayer |
Aris - Varrock Square |
|
|
None |
Silverlight |
|
Rune Mysteries |
Duke Horacio - Lumbridge Castle |
None |
None |
Ironman
|
The ability to visit the Rune Essence Mine |
|
Temple of The Eye |
Wizard Perston - Al Kharid |
|
|
|
Access to the Temple of the Eye |
Low/moderate requirement quests with important unlocks
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
Important Unlocks |
|---|---|---|---|---|---|
|
Dragon Slayer I |
Guildmaster - Champions’ Guild |
|
32 Quest Points
Ironman
|
|
Ability to don the Rune Platebody, as well as all types of Dragonhide Bodies |
|
cabin Fever |
Bill Teach - The Green Ghost |
None |
|
|
Access to Cave Horrors, important slayer mobs |
|
Between a Rock… |
Dondakan the Dwarf - Keldagrim South-West Mine |
|
|
|
Teleportation to Dondakan’s mine via a Ring of Wealth |
|
What Lies Below |
Rat Burgiss - Northwest of the Al-Kharid mining area |
|
|
|
Access to the Chaos Tunnel |
|
Animal Magnetism |
Ava - Draynor Manor |
|
Ironman
|
|
Ava’s devices |
Moderate/high requirement quests with important unlocks
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
Important Unlocks |
|---|---|---|---|---|---|
|
The Fremmenik Isles |
Mord Gunnars - Rellekka |
|
Ironman
|
|
The Helm of Neitiznot |
|
Fairytale II - Cure a Queen |
Martin the Master Gardener |
|
|
|
Ability to use all Fairy Rings |
|
Underground Pass |
King Lathas - Ardougne Castle |
|
|
|
Iban’s Staff and Iban Blast! |
|
The Great Brain Robbery |
Brother Tranquility - Mos Le’Harmless |
|
|
|
The Ability to teleport to Harmony Island |
|
Heroes’ Quest |
Achietties - Heroes’ Guild entrance |
|
55 Quest Points
Phoenix Gang
or Black Arm Gang
This quest requires 2 players who have not completed it and are from opposite gangs! |
|
|
|
Watchtower |
Watchtower Wizard - Yanille Watchtower |
|
|
|
|
|
Regicide |
King Lathas - Ardougne Castle |
|
|
|
|
Very high requirement quests with important unlocks
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
Important Unlocks |
|---|---|---|---|---|---|
|
Desert Treasure I |
Asgarnia Smith - Bedabin Camp |
|
|
|
The Ability to use Ancient Magicks |
|
Mourning’s End Part II |
|
Ironman
|
|
Ability to craft Death Runes at the Death Altar |
|
|
Monkey Madness I |
King Narnode Shareen - Grand Tree |
|
|
|
The ability to wield a Dragon Scimitar |
|
The Fremmenik Exiles |
Brundt the Chieftain - Rellekka |
|
|
|
Ability to craft the Neitiznot Faceguard |
|
Legends’ Quest |
Legends’ Guards - Outside Legends’ Guild |
|
107 Quest points
|
|
Access to the Legends’ Guild |
|
Contact! |
High Priest of Icthlarin - Sophanem |
|
|
|
Access to the Bank in Sophanem |
|
The Path of Glouphrie |
King Bolren - Tree Gnome Village |
|
|
|
|
|
A Taste of Hope |
Garth - Ver Sinhaza |
|
|
|
Drakan’s Medallion - Unlimited Access to the Theater of Blood |
|
King’s Ransom |
Gossip - Outside Sinclair Mansion |
|
Ironman
|
|
The Ability to use the Chivalry and Piety prayers |
|
A Kingdom Divided |
Martin Holt - Kourend Castle |
|
|
|
24 new spells in the Arceuus Spellbook |
Extreme requirement quests with important unlocks
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
Important Unlocks |
|---|---|---|---|---|---|
|
Monkey Madness II |
King Narnode of Shareen - The Grand Tree |
|
|
|
|
|
Dream Mentor |
Fallen Man - Lunar Isle Mine |
|
|
None |
7 spells in the Lunar Spellbook - including Plank Make |
|
While Guthix Sleeps |
Ivy Sophista - Taverley |
|
180 Quest Points
|
|
The ability to craft Emberlight, Scorching Bow and Purging Staff |
|
Song of the Elves |
Edmond - East Ardougne |
|
|
|
|
|
Sins of the Father |
Veliaf Hurtz - Slepe |
|
|
|
|
|
Desert Treasure II - The Fallen Empire |
Enter the Ancient Vault - Ancient Vault |
|
|
|
The ability to wear the Ultor, Venator, Magus and Bellator |
|
Dragon Slayer II |
Alec Kincade - Outside Myths’ Guild |
|
200 Quest Points
|
|
|
|
Recipe for Disaster |
Cook - Lumbridge |
|
175 Quest Points
|
None - You got this, I believe in you! |
|
Miniquests
Throughout the game, you'll encounter miniquests, which are very short and can be incredibly simple in terms of tasks and requirements.
Note: Some quests require finishing certain miniquests first before you can start them.
|
Quest Name |
NPC & Location |
Preparations |
Requirements |
Recommended |
Important Unlocks |
|---|---|---|---|---|---|
|
Enter The Abyss |
Mage of Zamorak - Wilderness, North of Edgeville |
None |
|
|
The Ability to enter the Abyss |
|
Alfred Grimhand’s Barcrawl |
Barbarian Guard - Barbarian Agility Training Course |
|
None |
|
Barbarian Outpost Agility Course |
|
His Faithful Servant |
Strange Old Man - Barrows |
|
|
|
The ability to permanently reveal the inside of the Barrows Crypt |
|
Hopespear’s Will |
Hopespear - Goblin Temple |
|
|
|
No unlocks, just Prayer XP |
|
Family Pest |
Dimintheis - Varrock |
|
|
|
Unlimited access to Chaos, Cooking, and Goldsmith Gauntlets |
|
The Enchanted Key |
Obtain the Enchanted Key |
|
|
|
No unlock, just miscellaneous loot |
|
Mage Arena I |
Kolodin - Mage Arena bank |
None |
|
None |
|
|
Mage Arena II |
Kolodin - Mage Arena Bank |
|
|
None |
The ability to imbue God Capes |
|
Into the tombs |
Maisa - Osmutens tomb |
None |
|
None |
The ability to obtain an Ancient Key |
|
Skippy and the Mogres |
Skippy - Southeast of Rimmington |
|
|
None |
The ability to slay Mogres once 32 Slayer is achieved |
|
Curse of the Empty Lord |
Valdez - Near Glarial’s Tomb |
|
|
|
No unlocks, just the Ghostly Set |
|
Lair of Tarn Razorlor |
Enter the Lair of Tarn Razorlor - Abandoned Mine |
|
|
|
Tarn’s Diary |
|
In Search of Knowledge |
Brother Aimeri - Forthos Dungeon, southeast |
|
|
None |
The ability to sell sun and moon pages to Logosia |
|
The Frozen Door |
Important Letter - Messenger |
|
|
Armour and weapons for all God Wars generals |
God Wars Dungeon |
|
Bear Your Soul |
Aretha - Arceuus Library |
|
None |
|
The ability to use and replace the Soul Bearer |
|
Daddy’s Home |
Marlo - Varrock |
|
None |
|
Your very own home! (If you don’t already have one) |
|
The General’s Shadow |
Ghost of General Khazard - Relleka, southeast |
|
|
|
The Shadow Sword |
|
Architectural Alliance |
Hosa - outside Kourend Castle |
|
|
|
The ability to teleport to Xeric’s Heart with Xeric’s Talisman |