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BREACH

NAME

BREACH

ROLE

INITIATOR

Breach fires powerful, targeted kinetic blasts to aggressively clear a path through enemy ground. The damage and disruption he inflicts ensures no fight is ever fair.

SKILL

  • Aftershock
    Cost: 100

    EQUIP a fusion charge. FIRE the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.

  • Flashpoint
    Cost: 200

    EQUIP a blinding charge. FIRE the charge to set a fast-acting burst through the wall. The charge detonates to blind all players looking at it.

  • Fault Line
    Cost: 35s Cooldown

    EQUIP a seismic blast. HOLD FIRE to increase the distance. RELEASE to set off the quake, dazing all players in its zone and in a line up to the zone.

  • Rolling Thunder
    Cost: 7 Points

    EQUIP a Seismic Charge. FIRE to send a cascading quake through all terrain in a large cone. The quake dazes and knocks up anyone caught in it.

BREACH

SELECT AN AGENT

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