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The Ultimate PoE 2 Elemental Infusion Cheat Sheet: Combos, Interactions, & Build-Enabling Mechanics

Infusion Elements allows certain spells to gain extra effects or bonus stats when you activate them. If you’re running Sorceress, then learning how to optimize this mechanic can help you create some of the best builds in the game. Looking to get even more powerful effects for your gear, be sure to check out PoE 2 Currency for all your orb needs. This guide offers a clear and concise cheat sheet for various combinations, explaining how to generate infusions in Path of Exile 2.

How to Generate Elemental Infusions (Remnants)

Only several skills can generate Remnants for you to pick up. These Elemental Infusions last several seconds until you pick them up and stack your counter. You can have up to 20 stacks of Elemental Remnants at a time. Here are all the spells that generate this resource:

  • Orb of Storms = generates Lightning Remnant
  • Living Bomb = generates Fire Remnants
  • Frost Bomb = generates Cold Remnants
  • Snap (All Elements) = generates any Remnant
  • Siphon Elements = generates any Remnant
  • Harmonic Remnants II = generates any Remnant
  • Heart of the Storm (Stormweaver Ascendancy) = generates any Remnant
  • Scouring Winds (Stormweaver Ascendancy) = generates any Remnant

📌Note: Usage of skills that use Remnants only takes up one charge at a time.

Each stack of Elemental Remnant lasts for 20 seconds. Obtaining a new infusion of the same type of expiring stack resets the duration. One notable keystone that players should be wary of is Elemental Equilibrium because it causes your Infusion Remnants to be random.

Elemental Infusion Cheat Sheet Table

Lightning Infusion

Fire Infusion

Cold Infusion

Arc

Increase damage and lightning chain

N/A

N/A

Ball Lightning

N/A

Creates a trail of ignited ground and explodes at the end of the duration

N/A

Spark

N/A

N/A

Launches multiple icy sparks in a circle that deals cold and lightning damage

Ember Fusillade

Causes the embers in the Fusillade to create beams that chain lightning

N/A

N/A

Flame Wall

Grants Lightning Damage to projectiles passing through it

N/A

N/A

Fireball

N/A

Fires a secondary Firebolt on impact

N/A

Incinerate

N/A

Leaves ignited ground on impact

N/A

Firestorm

Adds Lightning Bolts

Double the size of the bolts and increase the number to three

Add cold bolts

Ice Nova

N/A

N/A

Create chilled ground and deals more damage

Frost Darts

N/A

N/A

Lodges the projectiles into enemies before exploding

Comet

N/A

Deal bonus fire damage and increase radius

N/A

📌Note: Only Firestorm can use all three Remnants, individually and simultaneously.


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