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Complete Atlas Tree Passive Skills List in Path of Exile 2 (0.5 Update)

Navigating through the endgame of Path of Exile 2 can be difficult and intimidating. Still, by mastering the Atlas Passive Tree, you have access to sustaining Waystones, maximizing loot, and targeting your favorite league mechanic. With over 200 passive points available and the ability to respec at any time, your Atlas strategy will determine your wealth in the endgame. Where you are hitting the endgame hub or pushing Tier 15 maps, here's a complete guide to all the Atlas Tree Passive Skills in Path of Exile 2.

How to Unlock Atlas Passive Points in PoE 2

Acquiring Atlas Skill Points is tied to map progression, boss kills, and completing specific endgame encounters. You can earn over 200 points, and here's how to do it:

  • Nexuses of Corruption: Hunting down areas of Corruption on your Atlas is the primary way to get early points. Clearing a Nexus of Corruption on specific Waystone tiers (Tiers 1, 3, 6, 9, 12, and 15) and defeating the Corrupted Boss drops a Crystalline Core of Knowledge. Each core grants 5 points, for a total of 30 points.
  • Unique Maps: Completing a Unique Map for the first time rewards you with 2 Atlas points. You can do this for up to 5 different Unique Maps, granting a total of 10 points.
  • Fortress Zones & Questlines: Progressing through Doryani's questline and clearing Fortress zones yields additional points.
  • Pinnacle Bosses: Defeating specific endgame bosses, such as the Arbiter of Ash or the Breach Pinnacle Boss, will unlock massive point injections for your tree.

All Atlas Passive Skills in PoE 2

Now that you know how to earn points, the Atlas Passive Tree offers an overwhelming number of ways to customize your endgame grind. Rather than a rigid path, the tree is divided into distinct clusters that determine your map sustain, monster density, and specific league mechanics. Whether you want to force breaches in every map, hunt high-tier Runes in Expedition, or maximize your Waystone drops, knowing what each node does is crucial. Here's a complete list of all the Atlas Passive Skills and how they work.

Passive Skills

Type

Effect

Ancient Relics

Arbiter

  • 25% increased Rarity of Items dropped by the Arbiter

The Way Forward

Arbiter

  • Arbiter drops 3 additional tier 15 Waystones

Central Terraformer

Arbiter

  • Arbiter drops an additional Corrupted Rare Precursor Tablet

Modular Servant

Arbiter

  • Arbiter has 10% chance to drop a valuable Socket Currency

Arbiter Difficulty

Arbiter

  • +1 to Arbiter Difficulty
  • Reduced Number of Respawn Attempts

Lost Techniques

Arbiter

  • Arbiter has 10% chance to drop a valuable Gem

Witness to History

Arbiter

  • Arbiter has 20% chance to drop an additional Unique item

Sustained Siege

Breach

  • Breaches in your Maps open and close 30% slower

Twisted Domain Difficulty

Breach

  • +1 Twisted Domain Difficulty
  • Reduced Number of Respawn Attempts

Interdimensional Assault

Breach

  • Breaches in your Maps have 15% increased Monster density
    Breaches in your Maps open and close 30% faster

Crumbling Walls

Breach

  • Your Maps which contain Breaches have 15% chance to contain an additional Breach
  • Your Maps which contain Breaches have 5% chance to contain three additional Breaches
  • Your Maps which contain Breaches have 2% chance to contain ten additional Breaches

Xesht's Madness

Breach

  • Catalysts dropped from Rare Breach Monsters in your Maps have 10% chance to be a full stack
  • Rare Breach Monsters in your Maps have the Soul Eater Modifier

Frantic Invasion

Breach

  • 75% increased Quantity of Breach Splinters dropped by Breach
  • Monsters in your Maps
    Players take 20% increased Damage from Breach Monsters in your Maps

Rising Pyre

Breach

  • Breaches in your Maps have 40% increaed Monster density

Grasping Hands

Breach

  • Clasped Hands in your Maps have 25% chance to be guarded by a pack of Magic monsters
  • Breaches in your Maps have 50% more Clasped Hands

Waking Nightmare

Breach

  • Clasped Hands in your Maps drop double Breach Splinters
  • Clasped Hands in your Maps inflict Waking Nightmare on you when opened

It's not real, it's not real!

Delirium

  • Delirious Monsters Killed in your Maps provide 50% increased
  • Reward Progress
    Delirium Fog in your Maps dissipates 50% faster

Simulacrum Difficulty

Delirium

  • +1 to Simulacrum Difficulty
    Reduced Number of Respawn Attempts

You can't just wake up from this one.

Delirium

  • Delirium Fog in your Maps dissipates 30% slower

I'm not afraid of you!

Delirium

  • Delirium Bosses in your Maps have 50% increased maximum Life
  • Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters

Isn't it tempting?

Delirium

  • Delirium Encounters in your Maps have 30% chance to generate an additional Reward type
  • Manifsted Delirium Demons in your Maps deal 30% increased Damage

They're coming to get you...

Delirium

  • Delirium Encounters in your Maps are 25% more likely to spawn Unique Bosses
  • Slaying Rare Monsters in your Maps pauses the Delirium Mirror Timer for 4 seconds

Get out of my head!

Delirium

  • Waystones found in your Maps have 20% chance to have random Instilled Emotions applied

Would you like to see my face?

Delirium

  • Delirium Fog in your Maps has doubled difficulty scaling with distance from the Mirror
  • 100% increased Stack size of Simulacrum SPlinters found from non-Unique monsters in your Maps

The mirrors... the mirrors!

Delirium

  • Delirium Fog in your Maps spawns 50% increased Fracturing Mirrors

Weight of History

Expedition

  • 35% increased effect of Remnants in your Maps

Unearthed Anomalies

Expedition

  • Remnants in your Maps have an additional Prefix Modifier
  • Remnants in your Maps have an additional Suffix Modifier

Logbook Difficulty

Expedition

  • +1 to Logbook Difficulty
    Reduced Number of Respawn Attempts

Extreme Archaeology

Expedition

  • Number of Explosives is one
    150% increaesd Explosive Radius in your Maps
  • Expedition Monsters in your Maps spawn with an additional 20% of Life missing
  • 150% increaesd Explosive Placement Range in your Maps

Disturbed Rest

Expedition

  • Your Maps contain 50% increased number of Runic Monster Markers

Detailed Records

Expedition

  • 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
  • Expedition Logbooks found in your Maps always have 3 Implicit Modifiers

Timed Detonations

Expedition

  • 50% increased quantity of Artifacts dropped by Monsters in your Map
  • Expedition Detonation Chains in your Maps travel 50% faster

Legendary Battles

Expedition

  • 50% increased number of Rare Expedition Monsters in your Maps
  • 50% increased Quantity of Exotic Coinage dropped by Monsters in your Maps

Frail Treasures

Expedition

  • Expedition encounters in your Maps contain 3 additional Chest Markers
  • Expedition Chests in your Maps despawn after 5 seconds

Item Rarity

Main Skill Tree

  • 3% increased Rarity of Items found in your Maps

Unstable Energies

Main Skill Tree

  • Waystones have 25% more effect of Prefix Modifiers or 25% more effect of Suffix Modifiers when opening Maps

Higher Tier Waystones

Main Skill Tree

  • Waystones found have 10% chance to be a tier higher

Crystalline Growths

Main Skill Tree

  • Your Maps have +10% chance to contain an Essence

Essence Chance

Main Skill Tree

  • Your Maps have +4% chance to contain an Essence

Resonant Lattice

Main Skill Tree

  • Imprisoned Monsters in your Maps have 15% chance to have 2 additional Essences

Tablet Effect

Main Skill Tree

  • 8% increased Effect of Precursor Tablet Explicit Modifiers on your Maps

Remnants of Power

Main Skill Tree

  • 20% chance for double Effect of Precursor Tablets on your Maps

Enigmatic Intensification

Main Skill Tree

  • 3% increased effect of Explicit Modifiers on your Waystones for each Precursor Tower affecting Map area

Precursor Influence

Main Skill Tree

  • 30% increased Quantity of Precursor Tablets found in your Maps

Fortunate Path

Main Skill Tree

  • 100% increased Rarity of Waystones found in your Maps

Teeming Horde

Main Skill Tree

  • 10% increased number of Monster Packs in your Maps

Increased Monster Packs

Main Skill Tree

  • 3% increased number of Monster Packs in your Maps

Local Knowledge

Main Skill Tree

  • Swamp and Water Biome Maps have 40% increased chance to drop Basic Currency
  • Mountain Biome Maps have 40% increased chance to drop Gold
  • Forest Biome Maps have 40% increased chance to drop Jewels
  • Desert Biome Maps have 40% increased chance to drop Baryas and Inscribed Ultimatums
  • Grass Biome Maps have 40% increased chance to drop Socket Currency

Corrupted Infusion

Main Skill Tree

  • Corrupted Waystones are Corrupted an additional time when used to traverse a Map

Rising Danger

Main Skill Tree

  • 15% increased Rare Monsters in your Maps

Twin Threats

Main Skill Tree

  • 1 Rare Monster in your Maps is Duplicated

Bountiful Bloodlines

Main Skill Tree

  • 25% increased Magic Monsters in your Maps

Magic Packs

Main Skill Tree

  • 10% increased Magic Monsters in your Maps

Rare Packs

Main Skill Tree

  • 5% increased Rare Monsters in your Maps

Expanding Hordes

Main Skill Tree

  • 20% increased Magic Pack Size in your Maps

Waystone Modifier Effect

Main Skill Tree

  • 3% increased effect of Explicit Modifiers on your Waystones

Strongbox Chance

Main Skill Tree

  • Your Maps have +4% chance to contain a Strongbox

Shrine Chance

Main Skill Tree

  • Your Maps have +6% chance to contain a Shrine

Places of Worship

Main Skill Tree

  • Your Maps have +20% chance to contain a Shrine

Seasonal Blessing

Main Skill Tree

  • 50% increased Duration of Shrine Effects on Players in your Maps
    50% increased Effect of Shrine Buffs on Players in your Maps

Strongbox and Shrine Chance

Main Skill Tree

  • Your Maps have +5% chance to contain a Shrine
  • Your Maps have +3% chance to contain a Strongbox

Arcane Locks

Main Skill Tree

  • Explicit Modifiers on Strongboxes in your Maps have 50% increased Effect

Likely Ambush

Main Skill Tree

  • Your Maps have +10% chance to contain a Strongbox

Waystone Quantity

Main Skill Tree

  • 6% increased Quantity of Waystones found in your Maps

Deadly Evolution

Main Skill Tree

  • Rare and Unique Monsters in your Maps have 1 to 2 additional Modifiers

The High Road

Main Skill Tree

  • Waystones found have 20% chance to be a tier higher

Item Quantity

Main Skill Tree

  • 2% increased Quantity of Items found in your Maps

Grueling Journey

Main Skill Tree

  • 2% increased effect of Explicit Modifiers on your Waystones for each Explicit Modifier

Treasure Coves

Main Skill Tree

  • 30% increased amount of Magic Chests in your Maps
    20% increased amount of Rare Chests in your Maps

Lucky Pillage

Main Skill Tree

  • 5% increased Quantity of Items found in your Maps
    8 increased Rarity of Items found in your Maps

Constant Crossroads

Main Skill Tree

  • 20% increased Quantity of Waystones found in your Maps

Pack Size

Main Skill Tree

  • 3% increased Pack Size in your Maps

Beyond Reality

Map Boss

  • Areas with Map Bosses have 30% chance to contain Corruption when entered

Spoils of War

Map Boss

  • 15% increased Quantity of Items dropped by Map Bosses

Fit for a King

Map Boss

  • 25% increased Rarity of Items dropped by Map Bosses

Radiant Waystones

Map Boss

  • Map Boss has +25% chance to drop a Waystone

Map Boss Dificulty

Map Boss

  • +1 to Map Boss Dificulty

Old Pirate's Trick

Map Boss

  • Areas with Map Bosses contain an additional Strongbox

Directed Worship

Map Boss

  • Areas with Map Bosses contain an additional Shrine

Crystal Realm

Map Boss

  • Areas with Map Bosses contain an additional Essence

Brutal Lessons

Map Boss

  • Map Bosses grant 50% increased Experience

Organised Forces

Map Boss

  • Areas with Map Bosses are Irradiated

Map Boss Waystone Chance

Map Boss

  • Map Bosses have 10% chance to drop a Waystone of a higher tier

Crux of Nothingness Difficulty

Ritual

  • +1 to Crux of Nothingness Difficulty
    Reduced Number of Respawn Attempts

Tempting Offers

Ritual

  • Ritual Altars in your Maps allow rerolling Favours an additional time
  • Rerolling Favours at Ritual Altars in your Maps costs 25% reduced Tribute

Promised Devotion

Ritual

  • Skills from Ritual Altars in your Maps deal 25% increased damage
  • Deferring Favours at Ritual Altars in your Maps costs 50% reduced Tribute
  • Favours Deferred at Ritual Altars in your Maps reappear 50% sooner

Ominous Portents

Ritual

  • Ritual Altars in your Maps spawn Monsters 25% faster
    Ritual Favours in your Maps have 50% increased chance to contain Omens

He Approaches

Ritual

  • Revived Monsters from Ritual Altars in your Maps have 20% increased chance to be Magic
    Revived Monsters from Ritual Altars in your Maps have 20% increased chance to be Rare
    Ritual Favours in your Maps have 50% increased chance to contain an Audience with the King

Spreading Darkness

Ritual

  • Your Maps with Ritual Altars always have four Ritual Altars

Between Two Worlds

Ritual

  • Ritual Altars in your Maps spawn a Wildwood Wisp

From the Mists

Ritual

  • Rituals in your Maps contain 2 additional packs of Wildwood Monsters

Reinvigorated Sacrifices

Ritual

  • Revived monsters from Ritual in your Maps have 20% increased Toughness and 10% increased Damage for each time they have been Revived
    Revived monsters from Rituals in your Maps have no penalty to Tribute granted

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