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All Marathon Salvage Locations

Salvage is one of the most important item types in Marathon, as you’ll need them to progress your faction upgrades and trade them in for gear, ammo, and meds. All salvage items appear in specific areas in each zone, whether in Perimeter, Dire Marsh, Outpost, or Cryo Archives. This guide will show you all the locations for each Salvage item from the common Unstable to the Prestige variants.

Salvage Item

Locations and Containers

Unstable Diode

  • Perimeter: North Relay and South Relay
  • Outpost: Dormitories and Flight Control

Unstable Gunmetal

  • Perimeter: Station
  • Dire Marsh: AI Uplink and Maintenance

Unstable Biomass

  • Perimeter: Hauler and Overflow
  • Dire Marsh: Algae Ponds and Greenhouse

Unstable Gel

  • Dire Marsh: Bio Research
  • Outpost: Orientation and Processing

Unstable Lead

  • Dire Marsh: Quarantine and Complex
  • Outpost: Airfield

Sparkleaf

  • Perimeter: Overflow
  • Dire Marsh: Greenhouse

Dermachem Pack

  • Outpost: Pinwheel Base
  • Medical Cabinets

Surveillance Lens

  • Dire Marsh: Quarantine
  • Bioprinters

Plastic Filament

  • Dire Marsh: AI Uplink
  • Bioprinters

Dynamic Compounds

  • Dire Marsh: Complex
  • Outpost: Airfield and Pinwheel Base
  • Munitions Crate

Storage Drive

  • Perimeter: South Relay
  • Core Storage

Fractal Circuit

  • Perimeter: North Relay
  • Outpost: Flight Control, Dormitories and Pinwheel Base
  • Core Storage

Drone Resin

  • Dire Marsh: Bio Research
  • Tool Carts

Deimosite Rods

  • Dire Marsh: Maintenance
  • Arms Lockers

Reclaimed Biostripping

  • Perimeter: Hauler
  • Dire Marsh: Algae Ponds
  • Arms Lockers

Altered Wire

  • Perimeter: Station
  • Munitions Crates
  • Locked Rooms

Drone Node

  • Outpost: Orientation, Pinwheel Base and Processing
  • Tool Carts

Amygdala Drive

  • Perimeter: South Relay
  • Core Storage
  • Locked Rooms

Sterilized Biostripping

  • Perimeter: Hauler
  • Dire Marsh: Algae Ponds
  • Arms Lockers
  • Locked Rooms

Anomalous Wire

  • Perimeter: Station
  • Munitions Crate
  • Locked Room

Biomata Node

  • Outpost: Orientation, Pinwheel Base and Processing
  • Tool Carts
  • Locked Rooms

UESC Obedience Matrix

  • UESC enemies
  • Supply Drops
  • Priority Hostiles

Tarax Seed

  • Perimeter: Overflow
  • Dire Marsh: Greenhouse
  • Medical Cabinets
  • Grassy Areas
  • Locked Rooms

Neurochem Pack

  • Outpost: Pinwheel Base
  • Medical Cabinets
  • Locked Rooms

Tachyon Filament

  • Dire Marsh: AI Uplink
  • Bioprinters
  • Locked Rooms

Centinite Rods

  • Dire Marsh: Maintenance
  • Arms Lockers
  • Locked Rooms

Biomata Resin

  • Dire Marsh: Bio Research
  • Tool Carts
  • Locked Rooms

Predictive Framework

  • Perimeter: Station and South Relay
  • Lockdown Zones
  • Locked Rooms

Enzyme Replicator

  • Outpost: Orientation, Pinwheel Base and Processing
  • Lockdown Zones
  • Locked Rooms

Biolens Seed

  • Perimeter: Overflow
  • Dire Marsh: Quarantine and Greenhouse
  • Lockdown Zones
  • Locked Rooms

Reflex Coil

  • Dire Marsh: AI Uplink and Bio Research
  • Lockdown Zones
  • Locked Rooms

Neural Insulation

  • Perimeter: North Relay and Hauler
  • Dire Marsh: Algae Ponds
  • Outpost: Flight Control and Dormitories
  • Lockdown Zones
  • Locked Rooms

Alien Alloy

  • Cryo Archives

Hazard Capsule

  • Cryo Archives

Synapse Cube

  • Cryo Archives

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