Monoliths aren’t just cleared for the various Last Epoch boss drops, but you also complete them to get various blessings to empower your character for the whole run. These buffs have different values, so gamers must run the bosses down multiple times. This table guide will show players all the available Blessings per Monolith and their value range.
All Last Epoch Monolith Blessings
There are 10 Monoliths that players can complete to obtain the blessings. To get the blessings, you must complete all three objective quests within each node, which you can only do after corrupting the islands to 250 points. Each blessing can have varying ranges of value, so you’ll have to do each monolith multiple times. Here are all the Last Epoch Monolith Blessings:
Fall of the Empire
Grand Hope of the Beginning |
15% to 25% Increased Prefix Shard Drop Rate |
Grand Safety of the Labyrinth |
22% to 35% Increased Amulet Shard Drop Rate |
Grand Remnants of the Living |
33% to 50% Increased Ring Shard Drop Rate |
Grand Visions of Death |
40% to 60% Increased Two-Handed Spear Shard Drop Rate |
Grand Inevitability of the Void |
30% to 45% Increased Two-Handed Staff Shard Drop Rate |
Grand Rot of the World |
40% to 60% Increased Wand Shard Drop Rate |
Grand Boon of the Scarab |
40% to 60% Increased Bow Shard Drop Rate |
Grand Shadows of Infinity |
22% to 35% Increased Relic Shard Drop Rate |
Grand Despair of the Empire |
45% to 70% Increased Ailment Shard Drop Rate |
Fall of the Outcasts
Grand Pride of Rebellion |
51% to 100% Increased Grand Idol Drop Rate |
Grand Sight of the Outcasts |
51% to 100% Increased Large Idol Drop Rate |
Grand Curse of Flesh |
51% to 100% Increased Huge Idol Drop Rate |
Grand Favor of Souls |
51% to 100% Increased Ornate Idol Drop Rate |
Grand Mark of Agony |
51% to 100% Increased Adorned Idol Drop Rate |
Grand Memory of the Living |
16% to 25% Increased Glyph Drop Rate |
Grand Sign of Torment |
16% to 25% Increased Rune Drop Rate |
Grand Winds of Fortune |
16% to 22% Increased Unique Drop Rate |
Grand Strength of Mind |
7% to 10% Increased Experience |
Grand Scales of Greed |
45% to 70% Increased Gold Drop Rate |
The Stolen Lance
Grand Arrogance of Argentus |
22% to 50% Increased Helmet Drop Rate |
Grand Embrace of Ice |
22% to 50% Increased Body Armour Drop Rate |
Grand Grip of the Lance |
35% to 75% Increased Gloves Drop Rate |
Grand Right of Conquest |
35% to 75% Increased Boots Drop Rate |
Grand Reach of Flame |
35% to 75% Increased Off-Hand Catalyst Drop Rate |
Grand Binds of Sanctuary |
35% to 75% Increased Shield Drop Rate |
Grand Slumber of Morditas |
30% to 60% Increased Relic Drop Rate |
Grand Talon of Granduer |
35% to 75% Increased Ring Drop Rate |
Grand Vision of the Aurora |
35% to 75% Increased Amulet Drop Rate |
Grand Might of the Siege |
35% to 75% Increased Belt Drop Rate |
Grand Apex of Fortune |
41% to 60% Increased Quiver Drop Rate |
The Black Sun
Grand Memory of Light |
+(45 to 70) Health |
Grand Echo of Solarum |
+(55% to 75%) Void Resistance |
Grand Shadow of the Eclipse |
+(101 to 200) Dodge Rating |
Grand Wrath of Rahyeh |
=+(3.1% to 5%) of Throwing Damage Leeched as Health |
Grand Whisper of Orobyss |
=+(65% to 100%) increased Void Damage |
Grand Flames of the Black Sun |
=+(65% to 100%) Chance to Ignite on Hit |
Grand Hunger of the Void |
=+(3.1% to 5%) of Spell Damage Leeched as Health |
Grand Strength of the Mountain |
15 to 22 Health Gain on Block |
Grand Winds of Oblivion |
=+(51% to 80%) increased Critical Strike Chance |
Grand Depths of Infinity |
=+(25% to 50%) Chance to Shred Void Resistance on Hit |
Grand Greed of Darkness |
15 to 22 Health Gain on Kill |
Grand Emptiness of Ash |
=+(27% to 40%) Critical Strike Multiplier |
Grand Thirst of the Sun |
35% to 50% Increased Leech Rate |
Blood, Frost, and Death
Grand Cruelty of Formosus |
50% to 90% Increased Wand Drop Rate |
Grand Savior of the North |
50% to 90% Increased Sceptre Drop Rate |
Grand Chill of Death |
50% to 90% Increased Two-Handed Staff Drop Rate |
Grand Enmity of the Clans |
50% to 90% Increased One-Handed Sword Drop Rate |
Grand Ambition of the Empire |
50% to 90% Increased Two-Handed Sword Drop Rate |
Grand Scars of Blood |
50% to 90% Increased One-Handed Axe Drop Rate |
Grand Favor of the Wengari |
50% to 90% Increased Two-Handed Axe Drop Rate |
Grand Resolve of Frost |
50% to 90% Increased One-Handed Mace Drop Rate |
Grand Shards of Unity |
50% to 90% Increased Two-Handed Mace Drop Rate |
Grand Remorse of Heorot |
50% to 90% Increased Two-Handed Spear Drop Rate |
Grand Vigilance of the Damned |
50% to 75% Increased Bow Drop Rate |
Grand Subtlety of Slaughter |
50% to 75% Increased Dagger Drop Rate |
Ending the Storm
Grand Bastion of Divinity |
=+(45% to 75%) Lightning Resistance |
Grand Light of the Moon |
=+(51 to 80) Mana |
Grand Rhythm of the Tide |
=+(120% to 200%) increased Health Regen |
Grand Chaos of Lagon |
=+(65% to 100%) increased Lightning Damage |
Grand Might of the Sea Titan |
=+(65% to 100%) increased Cold Damage |
Grand Resonance of the Sea |
=+(30 to 42) Ward per Second |
Grand Mysteries of the Deep |
=+(25% to 50%) Chance to Shred Lightning Resistance on Hit |
Grand Cruelty of the Meruna |
=+(65% to 100%) Chance to Shock on Hit |
Grand Weight of the Abyss |
=+(200% to 300%) Freeze Rate Multiplier |
Grand Crash of the Waves |
100% to 160% Increased Stun Chance |
Grand Trance of the Sirens |
15% to 22% Increased Shock Duration |
Grand Intellect of Liath |
30% to 50% Chance to Gain 30 Ward when Hit |
Grand Grace of Water |
80 to 130 Ward Gained on Potion Use |
Reign of Dragons
Grand Binds of Nature |
=+(65% to 100%) increased Poison Damage |
Grand Despair of Flesh |
=+(65% to 100%) increased Necrotic Damage |
Grand Cruelty of Strength |
=+(65% to 100%) increased Physical Damage |
Grand Hemmorage of Marrow |
=+(65% to 100%) Chance to Bleed on Hit |
Grand Taste of Venom |
=+(55% to 85%) Chance to Poison on Hit |
Grand Hunger of Dragons |
=+(4.5% to 7%) of Melee Damage Leeched as Health |
Grand Virtue of Command |
=+(13% to 20%) to Minion All Resistances |
Grand Persistance of Will |
=+(45% to 75%) Poison Resistance |
Grand Guile of Wyrms |
=+(100% to 150%) Chance to Shred Poison Resistance on Hit |
Grand Allure of Apathy |
=+(65% to 100%) Chance to Slow on Hit |
Grand Resolve of Humanity |
=+(13% to 20%) to All Resistances |
Grand Survival of Might |
=+(50% to 70%) Critical Strike Avoidance |
Grand Dream of Eterra |
=+(45% to 75%) Necrotic Resistance |
The Last Ruin
Grand Temple of the Mind |
22% to 35% Increased Helmet Shard Drop Rate |
Grand Bastion of the Heart |
22% to 35% Increased Body Armour Shard Drop Rate |
Grand Binding of Ruin |
32% to 50% Increased Belt Shard Drop Rate |
Grand Refuge of Despair |
32% to 50% Increased Shield Shard Drop Rate |
Grand Comfort of the End |
22% to 35% Increased Suffix Shard Drop Rate |
Grand Memory of Masters |
20% to 30% Increased Class Specific Shard Drop Rate |
Grand Grasp of Hope |
32% to 50% Increased Gloves Shard Drop Rate |
Grand Remnants of the Elders |
32% to 50% Increased Off-Hand Catalyst Shard Drop Rate |
Grand Knowledge of Skill |
22% to 35% Increased Skill Shard Drop Rate |
The Age of Winter
Grand Resolve of Grael |
+(55% to 75%) Physical Resistance |
Grand Protection of Heorot |
+(55% to 75%) Cold Resistance |
Grand Vigor of Jormun |
+(80 to 150) Endurance Threshold |
Grand Maw of Artor |
=+(65% to 100%) Chance to apply Frostbite on Hit |
Grand Winds of Frost |
=+(55% to 80%) Freeze Rate per stack of Chill |
Grand Rage of Winter |
=+(25% to 50%) Chance to Shred Cold Resistance on Hit |
Grand Fury of the North |
=+(25% to 50%) Chance to Shred Physical Resistance on Hit |
Grand Heart of Ice |
=+(40% to 60%) Chance to Chill on Hit |
Grand Bones of Eternity |
=+(5% to 8%) Block Chance, +(180 to 240) Block Effectiveness |
Grand Bulwark of the Tundra |
=+(40% to 70%) increased Armor |
Grand Defiance of Yulia |
=+(11 to 20) Spell Cold Damage While Channelling |
Spirits of Fire
Grand Embers of Immortality |
=+(15% to 27%) Endurance |
Grand Swiftness of Logi |
=+(40% to 70%) increased Dodge Rating |
Grand Breath of Cinders |
=+(25% to 50%) Chance to Shred Fire Resistance on Hit |
Grand Promise of Death |
=+(25% to 50%) Chance to Shred Necrotic Resistance on Hit |
Grand Spirit of Command |
=+(65% to 100%) increased Minion Damage |
Grand Might of Bhuldar |
32% to 50% Increased Stun Duration |
Grand Flames of Calamity |
=+(65% to 100%) increased Fire Damage |
Grand Patience of Herkir |
=+(500 to 750) Armor While Channelling |
Grand Heart of the Caldera |
=+(45% to 75%) Fire Resistance |
Grand Body of Obsidian |
=+(200 to 320) Armor |
Grand Curse of Sulphur |
=+(40% to 60%) Chance to apply Frailty on Hit |