Skip to main content

Complete Last Epoch Monolith Blessings Table List

Complete Last Epoch Monolith Blessings Table List

Monoliths aren’t just cleared for the various Last Epoch boss drops, but you also complete them to get various blessings to empower your character for the whole run. These buffs have different values, so gamers must run the bosses down multiple times. This table guide will show players all the available Blessings per Monolith and their value range.

All Last Epoch Monolith Blessings

There are 10 Monoliths that players can complete to obtain the blessings. To get the blessings, you must complete all three objective quests within each node, which you can only do after corrupting the islands to 250 points. Each blessing can have varying ranges of value, so you’ll have to do each monolith multiple times. Here are all the Last Epoch Monolith Blessings:

Fall of the Empire

Grand Hope of the Beginning

15% to 25% Increased Prefix Shard Drop Rate

Grand Safety of the Labyrinth

22% to 35% Increased Amulet Shard Drop Rate

Grand Remnants of the Living

33% to 50% Increased Ring Shard Drop Rate

Grand Visions of Death

40% to 60% Increased Two-Handed Spear Shard Drop Rate

Grand Inevitability of the Void

30% to 45% Increased Two-Handed Staff Shard Drop Rate

Grand Rot of the World

40% to 60% Increased Wand Shard Drop Rate

Grand Boon of the Scarab

40% to 60% Increased Bow Shard Drop Rate

Grand Shadows of Infinity

22% to 35% Increased Relic Shard Drop Rate

Grand Despair of the Empire

45% to 70% Increased Ailment Shard Drop Rate

Fall of the Outcasts

Grand Pride of Rebellion

51% to 100% Increased Grand Idol Drop Rate

Grand Sight of the Outcasts

51% to 100% Increased Large Idol Drop Rate

Grand Curse of Flesh

51% to 100% Increased Huge Idol Drop Rate

Grand Favor of Souls

51% to 100% Increased Ornate Idol Drop Rate

Grand Mark of Agony

51% to 100% Increased Adorned Idol Drop Rate

Grand Memory of the Living

16% to 25% Increased Glyph Drop Rate

Grand Sign of Torment

16% to 25% Increased Rune Drop Rate

Grand Winds of Fortune

16% to 22% Increased Unique Drop Rate

Grand Strength of Mind

7% to 10% Increased Experience

Grand Scales of Greed

45% to 70% Increased Gold Drop Rate

The Stolen Lance

Grand Arrogance of Argentus

22% to 50% Increased Helmet Drop Rate

Grand Embrace of Ice

22% to 50% Increased Body Armour Drop Rate

Grand Grip of the Lance

35% to 75% Increased Gloves Drop Rate

Grand Right of Conquest

35% to 75% Increased Boots Drop Rate

Grand Reach of Flame

35% to 75% Increased Off-Hand Catalyst Drop Rate

Grand Binds of Sanctuary

35% to 75% Increased Shield Drop Rate

Grand Slumber of Morditas

30% to 60% Increased Relic Drop Rate

Grand Talon of Granduer

35% to 75% Increased Ring Drop Rate

Grand Vision of the Aurora

35% to 75% Increased Amulet Drop Rate

Grand Might of the Siege

35% to 75% Increased Belt Drop Rate

Grand Apex of Fortune

41% to 60% Increased Quiver Drop Rate

The Black Sun

Grand Memory of Light

+(45 to 70) Health

Grand Echo of Solarum

+(55% to 75%) Void Resistance

Grand Shadow of the Eclipse

+(101 to 200) Dodge Rating

Grand Wrath of Rahyeh

=+(3.1% to 5%) of Throwing Damage Leeched as Health

Grand Whisper of Orobyss

=+(65% to 100%) increased Void Damage

Grand Flames of the Black Sun

=+(65% to 100%) Chance to Ignite on Hit

Grand Hunger of the Void

=+(3.1% to 5%) of Spell Damage Leeched as Health

Grand Strength of the Mountain

15 to 22 Health Gain on Block

Grand Winds of Oblivion

=+(51% to 80%) increased Critical Strike Chance

Grand Depths of Infinity

=+(25% to 50%) Chance to Shred Void Resistance on Hit

Grand Greed of Darkness

15 to 22 Health Gain on Kill

Grand Emptiness of Ash

=+(27% to 40%) Critical Strike Multiplier

Grand Thirst of the Sun

35% to 50% Increased Leech Rate

Blood, Frost, and Death

Grand Cruelty of Formosus

50% to 90% Increased Wand Drop Rate

Grand Savior of the North

50% to 90% Increased Sceptre Drop Rate

Grand Chill of Death

50% to 90% Increased Two-Handed Staff Drop Rate

Grand Enmity of the Clans

50% to 90% Increased One-Handed Sword Drop Rate

Grand Ambition of the Empire

50% to 90% Increased Two-Handed Sword Drop Rate

Grand Scars of Blood

50% to 90% Increased One-Handed Axe Drop Rate

Grand Favor of the Wengari

50% to 90% Increased Two-Handed Axe Drop Rate

Grand Resolve of Frost

50% to 90% Increased One-Handed Mace Drop Rate

Grand Shards of Unity

50% to 90% Increased Two-Handed Mace Drop Rate

Grand Remorse of Heorot

50% to 90% Increased Two-Handed Spear Drop Rate

Grand Vigilance of the Damned

50% to 75% Increased Bow Drop Rate

Grand Subtlety of Slaughter

50% to 75% Increased Dagger Drop Rate

Ending the Storm

Grand Bastion of Divinity

=+(45% to 75%) Lightning Resistance

Grand Light of the Moon

=+(51 to 80) Mana

Grand Rhythm of the Tide

=+(120% to 200%) increased Health Regen

Grand Chaos of Lagon

=+(65% to 100%) increased Lightning Damage

Grand Might of the Sea Titan

=+(65% to 100%) increased Cold Damage

Grand Resonance of the Sea

=+(30 to 42) Ward per Second

Grand Mysteries of the Deep

=+(25% to 50%) Chance to Shred Lightning Resistance on Hit

Grand Cruelty of the Meruna

=+(65% to 100%) Chance to Shock on Hit

Grand Weight of the Abyss

=+(200% to 300%) Freeze Rate Multiplier

Grand Crash of the Waves

100% to 160% Increased Stun Chance

Grand Trance of the Sirens

15% to 22% Increased Shock Duration

Grand Intellect of Liath

30% to 50% Chance to Gain 30 Ward when Hit

Grand Grace of Water

80 to 130 Ward Gained on Potion Use

Reign of Dragons

Grand Binds of Nature

=+(65% to 100%) increased Poison Damage

Grand Despair of Flesh

=+(65% to 100%) increased Necrotic Damage

Grand Cruelty of Strength

=+(65% to 100%) increased Physical Damage

Grand Hemmorage of Marrow

=+(65% to 100%) Chance to Bleed on Hit

Grand Taste of Venom

=+(55% to 85%) Chance to Poison on Hit

Grand Hunger of Dragons

=+(4.5% to 7%) of Melee Damage Leeched as Health

Grand Virtue of Command

=+(13% to 20%) to Minion All Resistances

Grand Persistance of Will

=+(45% to 75%) Poison Resistance

Grand Guile of Wyrms

=+(100% to 150%) Chance to Shred Poison Resistance on Hit

Grand Allure of Apathy

=+(65% to 100%) Chance to Slow on Hit

Grand Resolve of Humanity

=+(13% to 20%) to All Resistances

Grand Survival of Might

=+(50% to 70%) Critical Strike Avoidance

Grand Dream of Eterra

=+(45% to 75%) Necrotic Resistance

The Last Ruin

Grand Temple of the Mind

22% to 35% Increased Helmet Shard Drop Rate

Grand Bastion of the Heart

22% to 35% Increased Body Armour Shard Drop Rate

Grand Binding of Ruin

32% to 50% Increased Belt Shard Drop Rate

Grand Refuge of Despair

32% to 50% Increased Shield Shard Drop Rate

Grand Comfort of the End

22% to 35% Increased Suffix Shard Drop Rate

Grand Memory of Masters

20% to 30% Increased Class Specific Shard Drop Rate

Grand Grasp of Hope

32% to 50% Increased Gloves Shard Drop Rate

Grand Remnants of the Elders

32% to 50% Increased Off-Hand Catalyst Shard Drop Rate

Grand Knowledge of Skill

22% to 35% Increased Skill Shard Drop Rate

The Age of Winter

Grand Resolve of Grael

+(55% to 75%) Physical Resistance

Grand Protection of Heorot

+(55% to 75%) Cold Resistance

Grand Vigor of Jormun

+(80 to 150) Endurance Threshold

Grand Maw of Artor

=+(65% to 100%) Chance to apply Frostbite on Hit

Grand Winds of Frost

=+(55% to 80%) Freeze Rate per stack of Chill

Grand Rage of Winter

=+(25% to 50%) Chance to Shred Cold Resistance on Hit

Grand Fury of the North

=+(25% to 50%) Chance to Shred Physical Resistance on Hit

Grand Heart of Ice

=+(40% to 60%) Chance to Chill on Hit

Grand Bones of Eternity

=+(5% to 8%) Block Chance, +(180 to 240) Block Effectiveness

Grand Bulwark of the Tundra

=+(40% to 70%) increased Armor

Grand Defiance of Yulia

=+(11 to 20) Spell Cold Damage While Channelling

Spirits of Fire

Grand Embers of Immortality

=+(15% to 27%) Endurance

Grand Swiftness of Logi

=+(40% to 70%) increased Dodge Rating

Grand Breath of Cinders

=+(25% to 50%) Chance to Shred Fire Resistance on Hit

Grand Promise of Death

=+(25% to 50%) Chance to Shred Necrotic Resistance on Hit

Grand Spirit of Command

=+(65% to 100%) increased Minion Damage

Grand Might of Bhuldar

32% to 50% Increased Stun Duration

Grand Flames of Calamity

=+(65% to 100%) increased Fire Damage

Grand Patience of Herkir

=+(500 to 750) Armor While Channelling

Grand Heart of the Caldera

=+(45% to 75%) Fire Resistance

Grand Body of Obsidian

=+(200 to 320) Armor

Grand Curse of Sulphur

=+(40% to 60%) Chance to apply Frailty on Hit

PlayerAuctions is an independent player-to-player marketplace for buying and selling virtual video game property. PlayerAuctions is NOT endorsed by, directly affiliated with, maintained, authorized, or sponsored by Last Epoch or its trademark owner.