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Complete BALL X PIT Evolutions (Starter and Multiball) Effects and Combinations

Ball x Pit is about combining different balls to create various evolutions to empower their unit. Each combination provides different effects, and you can further create more complex setups that yield more powerful perks. Here is a complete table of every Starter and Multiball Evolutions and their Effects in Ball x Pit.

All Ball Evolutions and Effects (Ball 1 + Ball 2) Table

Ball 1

Ball 2

Evolution Result

Type

Effect

Bleed

Iron

Hemorrhage

Starter

Applies 3 bleed stacks. If an enemy has 12 or more stacks, your hit consumes them all to deal 20% of their current health.

Bleed

Brood Mother

Leech

Starter

Attaches to enemies on hit and deals damage over time.

Bleed

Dark

Sacrifice

Starter

Inflicts 4 bleed stacks and curses the target. A cursed enemy takes massive damage after being hit 5 times.

Bomb

Poison

Nuclear Bomb

Multi-ball

Explodes when hitting an enemy, dealing 300-500 damage to nearby enemies and applying one stack of radiation to everyone present indefinitely (max 5 stacks). Each stack of radiation increases damage received by ten percent.

Brood Mother

Cell

Maggot

Starter

Spawns Maggots on hit that explode after a short delay, dealing area damage.

Brood Mother

Vampire

Mosquito King

Starter

Explodes on hit, releasing 3-5 mosquitoes that seek enemies and have 1% Life Steal.

Brood Mother

Egg Sac/Maggot

Spider Queen

Multi-ball

33% chance to create an Egg Sac on hit.

Burn

Iron

Bomb

Starter

Explodes on impact, dealing significant AoE damage.

Burn

Wind

Inferno

Starter

Creates an aura that applies a burn stack every second to all enemies within a 2 tile radius.

Burn

Earthquake

Magma

Starter

Leaves behind blobs of lava that damage and burn enemies that touch them.

Burn

Light

Sun

Starter

Blinds all enemies in sight and applies a burn stack to them every second.

Burn

Freeze

Frozen Flame

Starter

Applies “Frostburn” for 20 seconds. Frostburned enemies take damage over time and receive 25% more damage from all sources.

Charm

Bleed/Burn

Berserk

Starter

20% chance to Berserk enemies for 5 seconds, causing them to attack each other.

Charm

Dark

Incubus

Starter

Each hit has a four percent chance of charming the enemy for nine seconds. Charmed enemies curse nearby enemies. Cursed enemies are dealt 100-200 damage after being hit five times.

Charm

Light/Lightning

Lovestruck

Starter

Inflicts lovestruck on his enemies for 20 seconds. Lovestruck units have a 50 percent chance of healing you for five health when they attack.

Charm

Vampire

Succubus

Starter

Each hit has a four percent chance of charming the enemy for nine seconds. Heals one when hitting a charmed enemy.

Dark

Light

Flicker

Starter

Deals one to seven damage to every enemy on screen every 1.4 seconds.

Earthquake

Freeze

Glacier

Starter

Releases glacial spikes over time that deal 15-30 damage to enemies that touch them and freeze them for 2 seconds.

Earthquake

Cell

Overgrowth

Starter

Spawns roots on hit that slow and damage enemies in an area.

Earthquake

Wind

Sandstorm

Starter

Creates a sandstorm that continuously damages and knocks back enemies within it.

Egg Sac

Vampire

Mosquito Swarm

Starter

Explodes into multiple mosquitoes that attack random enemies. If they kill an enemy, you steal 1 health.

Freeze

Lightning/Wind

Blizzard

Starter

Freezes all enemies within a small radius and deals damage.

Freeze

Laser

Freeze Ray

Starter

Emits a Freeze Ray on hit, dealing damage to all enemies in its path with a 10% chance to freeze them.

Ghost

Dark

Phantom

Starter

Passes through enemies and applies 3 Bleed stacks.

Ghost

Freeze

Wraith

Starter

Instantly freezes any enemy it passes through.

Incubus

Succubus

Satan

Multi-ball

Summons a dual demonic entity wielding both charm and destruction

Iron

Dark/Ghost

Assassin

Starter

Passes through the front of enemies but not the back. Backstabs deal 30% bonus damage.

Iron

Lightning

Lightning Rod

Starter

Plants a rod in enemies that calls down lightning strikes every 3 seconds, dealing damage to nearby enemies.

Laser

Freeze

Freeze Ray

Starter

Emits a beam on hit that damages all enemies in its path with a 10% chance to freeze them for a full 10 seconds.

Laser

Light

Laser Beam

Starter

Emits a laser beam on hit that deals 30-42 damage and blinds enemies for 8 seconds.

Laser

Cell/Poison

Radiation Beam

Starter

Emits a beam that deals damage and spreads the poison effect.

Laser (Horizontal)

Laser (Vertical)

Holy Laser

Starter

Deals damage to all enemies in the same row and column.

Light

Lightning

Flash

Starter

Damage all enemies on screen for one to three damage after hitting an enemy and blind them for two seconds.

Maggot

Cell

Voluptuous Egg Sac

Multi-ball

Explodes into 2-3 egg sacs on hitting an enemy. Has a three-second cooldown before it can be shot again.

Maggot/Egg Sac

Iron

Shotgun

Multi-ball

Shoots three to seven iron baby balls after hitting a wall. Iron baby balls move at 200 percent speed but are destroyed upon hitting anything.

Poison

Ghost

Radiation Beam

Starter

Emits a beam that deals damage and spreads the poison effect.

Poison

Earthquake

Swamp

Starter

Leaves tar blobs that slow enemies and apply poison stacks.

Poison

Cell/Ghost

Virus

Starter

Applies “Disease” stacks that deal 3-5 damage per second and can spread to nearby enemies.

Sun

Dark

Black Hole

Multi-ball

Instantly kills the first non-boss enemy that it hits but destroys itself afterwards. Has a seven-second cooldown before it can be shot again.

Vampire

Egg Sac/Ghost

Soul Sucker

Starter

Passes through enemies and has 5% Life Steal.

Vampire

Bleed/Dark

Vampire Lord

Starter

Hits inflict 3 bleed stacks. When you hit an enemy with 10+ stacks, you consume them to heal for 1 health.

Vampire Lord

Mosquito King + Spider Queen

Nosferatu

Multi-ball

Combines blood drain, swarm summoning, and web-based immobilization

Wind

Dark/Poison

Noxious

Starter

Passes through enemies and applies poison.

Wind

Lightning

Storm

Starter

Emits lightning to strike nearby enemies.

📌Note: Only Nosferatu requires three different ball combinations to create.

How Do You Evolve Your Balls

You have to raise the level of your balls to Level 3 before you can use them in any evolution. This rule also applies to Multi-ball Combinations. You can upgrade your sets by collecting gems from enemies during runs.


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