The new Warlock class brings a new way to play Diablo 2, with its skill trees covering different playstyles. Want to play a classic minion build? Use the Demon Tree. Prefer going in melee while dealing both magic and physical damage? The Eldritch tree has you covered. For this guide, we'll show you all the Warlock spells and abilities you can use to fight the enemies of Sanctuary.
Chaos Tree
|
Ability |
Description |
|---|---|
|
Miasma Bolt |
Fires a bolt of darkness that releases a cloud of entropy. Deals 1-3 magic damage and 3-5 magic damage per second Receives bonuses from:
|
|
Ring of Fire |
Release a volley of expanding hellfire in all directions that pushes enemies away. Receives bonuses from:
|
|
Sigil: Lethargy |
Lay a sigil on the ground that slows and weakens enemies |
|
Sigil: Rancor |
Lay a sigil on the ground that enrages those who enter, and has a chance for enemies to attack one another |
|
Miasma Chain |
Summon shadowy chains that emit a suffocating miasma between you and the target. Receives bonuses from:
|
|
Flame Wave |
Unleashes a rolling wall of fire that burns the ground in its wake. Receives bonuses from:
|
|
Sigil: Death |
Lay a sigil on the ground that hastens the death of injured enemies in a violent explosion. Slays enemies with less than 13% health and deals 70-120% of the slain enemy’s health |
|
Enhanced Entropy |
Passively improves your mastery over the entropic forces of shadow magic. Increases Miasma and Abyss radius and improves Miasma duration. |
|
Apocalypse |
Create a pentagram that engulfs enemies in hellfire. Reduces enemy fire resistance for Apocalypse’s damage. Receives bonuses from:
|
|
Abyss |
Create a tear in the fabric of reality, which pulls enemies close before violently collapsing. Receives bonuses from:
|
Eldritch Tree
|
Ability |
Description |
|---|---|
|
Levitation Mastery |
Passively improves your ability to levitate your equipped weapon with your mind. Increases damage by 25%, attack rating by 40%, and crit chance by 5% |
|
Hex: Bane |
Hexes your weapon to impair enemies and add magic damage. Reduces enemy attack rating by 25% and defense by 30%. Lasts for 6 seconds. |
|
Cleave |
Attack all enemies in an expanding arc. Receives bonuses from:
|
|
Echoing Strike |
Create echoes of your melee weapons that pierce through enemies, dealing 75% of their damage. Receives bonuses from:
|
|
Hex: Purge |
Hexes your weapon to warp enemies, creating a 69% chance for enemies to erupt when hit. The hex is removed after 1 explosion. |
|
Blade Warp |
Hurl an astral weapon that teleports you to its impact point. |
|
Psychic Ward |
Creates a mental shield that absorbs damage from attacks and can stun melee attackers. Receives bonuses from:
|
|
Eldritch Blast |
Blast hexed enemies with draining magical damage and refresh the duration of their active hex. Steal 5% of damage as life and mana. Receives bonuses from:
|
|
Hex: Siphon |
Hexes your weapon to extract the lifeforce of slain enemies. Gain 1 life and mana after each kill. Receive bonuses from:
|
|
Mirrored Blades |
Attack with mirror duplicates of your weapon. Duplicates deal 60% of the original weapon’s damage. |
Demon Tree
|
Ability |
Description |
|---|---|
|
Demonic Mastery |
Passively improves your summoned and bound demons. Adds 1 maximum demon, buffs minions with 25 attack rating, 10% damage, and 10% movement speed |
|
Summon Goatman |
Summons a Goatman to fight by your side. Receive bonuses from:
|
|
Blood Oath |
Passively bind the lifeforce of your demon to protect from enemy attacks. Your demons gain 50% life, 14% resistance to all, 2% physical damage reduction, and 5% damage redirection from you to your demon. |
|
Death Mark |
Forces your demon to teleport to an enemy and attack them/ |
|
Summon Tainted |
Summons a Tainted to fight by your side. Receives bonuses from:
|
|
Blood Boil |
Erupt your demon’s blood to damage nearby enemies. Costs 15% of your demon’s life. Receives bonuses from:
|
|
Summon Defiler |
Summons a Defiler that binds enemy souls together to take 26% shared damage. |
|
Engorge |
Heal and empower your demon by feeding it a corpse, gaining 15% attack speed, 30% healing, and 15% life steal. Receives bonuses from:
|
|
Consume |
Sacrifice your demon in exchange for power, giving you 5% bonus to maximum life and 15% movement speed. |
|
Bind Demon |
Force an injured demon to do your bidding with a 10% chance. Receives bonuses from:
|