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All Abilities and Skill Tracks in Call of Duty: Black Ops 7's Endgame Mode

Black Ops 7's Endgame mode offers plenty of features that can help teams in their matches. Abilities and Skill Tracks are part of Endgame mode. It enhances a player's gameplay depending on their play style. Some Abilities tend to be on the offensive, while others are on the defensive. Skill Tracks provide passive buffs. If you want to know more about them, here's a complete guide on Abilities and Skill Tracks in Call of Duty: Black Ops 7's Endgame Mode.

What is Endgame Mode in Call of Duty: Black Ops 7

Endgame Mode is a PVE match where players are put in 32-player lobbies where they have to complete objectives, acquire loot, and extract. The game mode can only be unlocked by completing the main 11 Co-Op Campaign Missions.

All Abilities in Call of Duty: Black Ops 7's Endgame Mode

Abilities are tools picked for your loadout before a match. They basically define your combat in Endgame matches. There are two types of abilities: Major and Minor. Major Abilities focus on the types of weapons you're going to use, and Minor Abilities focus on your utility. In each Endgame match in BO7, you can only pick one of each type. So you'd better choose wisely. Here are all the Abilities in Call of Duty: Black Ops 7's Endgame Mode.

Ability

Type

Description

Ballistic Shell

Major

Deploy an energy shield that blocks incoming enemy fire.

Active Camo

Major

Become nearly invisible for a short duration. Gunfire temporarily reveals your position.

Hand Cannon

Major

Powerful high-damage handgun, accurate at range.

Crash Cart

Major

Instantly revive downed squadmates within range and provide temporary invulnerability. Can be used to self-revive when downed.

Vision Pulse

Major

Send out a pulse that visually tags enemies through walls for your squad. Tagged enemies take increased damage.

War Machine

Major

Powerful single-shot grenade launcher with a large explosion radius.

Shadow Break

Major

Create an energy warping field that teleports and damages enemies.

Drone Pod

Major

Deployable device that launches aerial drones. Drones seek out enemies and explode.

Grappling Hook

Minor

Grapple with surfaces to escape danger and reach new heights.

Portal Grenade

Minor

A grenade that spawns hallucinations to target your enemies for a short duration.

Kinetic Jump

Minor

Jump to extreme heights (hold button to jump higher). Landing stuns nearby enemies.

Flicker

Minor

Tap to quickly teleport a short distance in your facing direction. Press and hold to pre-aim. Goes through enemies.

Supply Link

Minor

Instantly supplies you and your squad with ammo, armor, equipment, and a portion of the Major Ability charge.

Black Hat

Minor

Hack enemies, equipment, and vehicles. Hacked targets are disabled, destroyed, or converted to fight for you.

All Skill Tracks in All Abilities in Call of Duty: Black Ops 7's Endgame Mode

Skill Tracks are your operator's in-match progression and specialization. Think of it as their skill tree. As you progress through the objectives in Endgame matches, you level up your Skill Track. Each Skill Track will give you different passive upgrades to help you and your team. Your performance in the match determines your Skill Track. Here are all the Skill Tracks in Call of Duty: Black Ops 7's Endgame Mode and how they work.

Skill Track

Focus

Passive Buffs

Gunner

Weapon Mastery

  • Improved reload speed.
  • Faster armor re-plating.
  • Greater weapon accuracy.
  • Chance to electrify nearby enemies upon reloading.

Surgeon

Survival & Revival

  • Faster health recovery.
  • Quicker self-revive or squad-revive speed.
  • Extended duration in "Last Stand."
  • Being revived grants a temporary movement speed boost.

Daredevil

Mobility & Movement

  • Enhanced wingsuit handling.
  • Increased sliding distance and speed.
  • Movement speed boosts after reloading.
  • Triggering an explosion when sliding or diving.

Tactician

Equipment & Abilities

  • Increased equipment ammo.
  • Faster equipment deployment.
  • Quicker recharging of your Major and Minor Abilities.
  • Chance for enemies to drop a live piece of equipment when eliminated.

Berserker

Aggression & Damage

  • Increased rate of fire.
  • Armor regeneration on enemy kills.
  • Temporary speed boost after consecutive critical kills.
  • Immunity to fall damage at higher ranks.

Bulldozer

Defense & Resilience

  • Regeneration of armor plates.
  • Reduced damage from explosives.
  • Bonus damage at point-blank range.
  • Knocking down enemies when sliding or tactical sprinting.

 


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