Complete WoW Forever Legacy Points Guide
WoW Forever’s Legacy Points are rewarded for completing different activities in the game, from exploration and PvE activities to achieving PvP feats, and can then be spent on upgrades that apply general buffs to your characters, as progress is account-wide. You can earn up to 65 Legacy Points, although each character can only spend 16 points at launch. This guide will show you all the Legacy talents and how to earn these Legacy Points.
Obtaining Legacy Points
The Legacy System is tied to 6 different challenge types: Classes, Tradeskills, Adventure, Dungeons, Raids, and PvP. Completing one challenge in each category will grant you 1 Legacy Point. Here are all the challenges in each category for easy comprehension:
Classes
Reaching level 25, 45 and 60 on a class for the first time will grant 1 Legacy Point at each milestone, meaning you can earn 3 points per class. If you level all 9 classes on your account, you can gain up to 27 Legacy Points at max.
Professions
Like Classes, reaching 150 skill, 225 skill, and 300 skill in a non-gathering primary profession for the first time grants 1 Legacy Point each. In total, you can gain 18 Legacy Points once you max all 6 eligible Professions: Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, and Tailoring.
PvP
The main Legacy challenges in PvP are reaching Sergeant, Knight-Lieutenant / Blood Guard, Lieutenant Commander / Champion, Field Marshal / Warlord, and Grand Marshal / High Warlord in the PvP Honor System for Alliance / Horde to gain 5 Legacy Points in total. You can also gain 4 points by reaching Exalted reputation for Alterac Valley, Arathi Basin, Darkspear Islands, and Warsong Gulch.
Lastly, you can get 3 points from completing Week 4, Week 7, and Week 10 of the Field of Honor Journey.
Adventure, Dungeon, and Raid Challenges
For Adventure, you will need to complete the following challenges:
| Challenge | Requirement |
|---|---|
| Novice Spelunker | Complete the dungeons listed below. |
| Experienced Spelunker | Complete the dungeons listed below. |
| Master Spelunker | Complete the dungeons listed below. |
| Conqueror of the Deeps | Complete all encounters in Barrow Deeps |
| Conqueror of the Wilds | Complete all encounters in Hyjal Summit |
| Conqueror of the Lair | Defeat Onyxia |
| Explorer | Obtain the Explore Azeroth achievement |
| Lord Valthalak Laid to Rest | Complete the questline beginning with An Earnest Proposition and ending with Saving the Best for Last. |
Novice Spelunker
Complete the following dungeons:
- Ragefire Chasm or Hall of Thanes
- Wailing Caverns
- Shadowfang Keep
- Ruins of Lordaeron
- The Deadmines
- Excavation Site: Wetlands
Experienced Spelunker
Complete the following dungeons:
- City of Dalaran
- Gnomeregan
- Scarlet Monastery: Graveyard
- Scarlet Monastery: Armory
- Razorfen Kraul
- Blackfathom Deeps
- The Drowned City
- Scarlet Monastery: Library
- Scarlet Monastery: Cathedral
- Krol'dok Stronghold
Master Spelunker
Complete the following dungeons:
- Razorfen Downs
- Zul'Farrak
- Alcaz Prison
- Blackrock Depths
- Lower Blackrock Spire
- Scholomance
- Stratholme: Dead
- Dire Maul: North
- The Shaper's Terrace
- Uldaman
- Maraudon
- The Temple of Atal'Hakkar
- Blackmaw Hold
- Upper Blackrock Spire
- Stratholme: Live
- Dire Maul: East
- Dire Maul: West
All Legacy Tree Talents
There are 3 Talent trees that you can spend your Legacy Points on: Professions, Adventure and Resourcefulness. Professions buff your gathering and crafting gains, Resourcefulness buffs your QoL and Adventure with open-world PvE. Here are the bonuses for each tree:
Most bonuses listed below apply per talent rank, with additional ranks increasing their effectiveness.
Professions
| Talent | Description | Ranks |
|---|---|---|
| Working Overtime | Increases the chance to gain a skill point from primary, secondary, and class tradeskills by 4%. | 5 |
| Bountiful Harvest | Increases the amount of Scarce materials gathered from Mining, Herbalism, and Skinning by 20%. | 5 |
| Performance Bonus | Grants a 5% chance to receive 100% additional Merchant's Favor when turning in a supply crate to the Azeroth Commerce Authority or Durotar Supply and Logistics. | 5 |
| Luremaster | While using a fishing lure, you have a 25% chance to catch an additional fish. | 5 |
| Master Chef | Cooking recipes have a 10% chance to create an additional item. | 5 |
| Dedicated Study | Raises your lowest primary or secondary tradeskill by 1. Once both primary tradeskills and all three secondary tradeskills reach 300, grants 2 to 4 random Elemental Essences instead. 25 sec cast, 23 hr cooldown. | 1 |
Adventure
| Talent | Description | Ranks |
|---|---|---|
| Well Rested | Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%. | 5 |
| Talented | You gain talent points every level starting at level 9 instead of level 10, but you may still have no more than 51 total talent points. | 5 |
| High Alert | Increases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in battlegrounds. | 2 |
| Thrill of Adventure | You gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds. | 5 |
| Field Guide | Reduces the cooldown on adding Camp features by 8%. | 3 |
| Frequent Flier | Flight paths cost 50% less, and your flight path mount flies 20% faster. | 1 |
| Field Medicine | Reduces the duration of Recently Bandaged by 5 sec when you use a Bandage. Ineffective in dungeons, raids, and battlegrounds. | 2 |
Resourcefulness
| Talent | Description | Ranks |
|---|---|---|
| The Quick and the Dead | Increases your movement speed while dead by 5%. After being resurrected, your helpful spells and abilities cost no resources for 1 min or until you enter combat. | 2 |
| Reinforce | Reduces durability loss when you die. | 5 |
| Diplomat | Increases reputation gains by 2%. | 5 |
| For Great Honor | Increases Honor gained by 2%. | 5 |
| Permanence | Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a Camp last 50% longer. | 2 |
| Gourmand | Beneficial effects from eating food last 33% longer. | 3 |
| Reagent Economy | Your class abilities no longer require reagents purchasable from vendors, and your Tier 1 camping features cost no reagents to craft. | 1 |