You’ll encounter various safes and containers as you roam the woods in Dying Light: The Beast. These safeboxes contain various loot that you can sell for a lot of money or help you survive through your runs. Each of them requires a specific combination to be opened. This guide will show players how to open all the safes in Dying Light: The Beast.
All Safe Answers (Codes and Locations) in Dying Light: The Beast
The Safes in Dying Light: The Beast is found in various locations on the map. Only one of them contains weapons that you can use to fight off the creatures in the game. Here are all the safes and their codes and locations.
|
Safe Location |
How to Find the Code |
Combination |
Reward |
|---|---|---|---|
|
Abandoned Rocker House |
North of Vanity Store Dark Zone, and learn the Date of the Bloody Rabbits Concert |
2–2–19 |
|
|
Villa Area - School Director's Office |
Look for the code on one of the boards and convert binary numbers on the board to decimals |
5–50–90 |
|
|
Chief Engineer's Office (Hydro Puzzle) |
Look for a nearby incident report note. |
27–1–15 |
|
|
A Love Letter Safe |
Code hidden behind the dog's picture |
11–14–20 |
|
|
Hotels' Safe |
N/A |
7–6–1 |
|
|
Abandoned attic near Town Hall |
N/A |
11–24–32 |
|
|
Hydro Puzzle Quest, Sewer Stash |
Use UV Light on the wall until you spot the code |
21–69–35 |
|
|
Iris' House - Left on the Table (Last Wish Quest) |
There is a note in the shop that shows the grandchild's birthday. |
20–7–6 |
|
|
Passport Office |
Look for the room number of the passport office in the Town Hall |
11–51–16 |
|
|
Safebox in Townhall (Life After Life Quest) |
Found in the Council Member's Office |
12–25–55 |
|
|
Supermarket Parcel Dropbox Locker |
Head to the back office of the Supermarket and head outside. There should be a note on the train carriage |
65–63–35 |
|
Another way of figuring out the codes for each safe without knowing the answers is to use a controller. When you slowly rotate the knob of the safe, you’ll feel a subtle vibration every time you hit the correct number per turn. You can use this to figure out the combinations on your own without needing clues.