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All 51 Hollow Knight: Silksong Tools List and How to Get Them

Hollow Knight: Silksong contains various equipment that players can discover, obtain, or craft to enhance Hornet’s kit further. These tools are scattered throughout Pharloom, and you can obtain them through various means. This guide will help players find out how to get all 51 Hollow Knight: Silksong Tools.

All 51 Silksong Tools and Locations List

Tool

Effect

How to Get It

Ascendant's Grip

A gilded piton that allows one to hold in place while on a wall.

You can buy it from Jubilana in Songclave for 350 Rosaries after completing the The Wandering Merchant Wish.

Barbed Bracelet

A vicious bracelet worn by those who believe they have not been duly punished. Increases damage taken, but also increases damage dealt by needle.

You can find it on a bug corpse in Sinner's Road.

Claw Mirror

A theatrical tool of a vainglorious bug. When binding, it emits a dazzling flash that damages surrounding enemies.

You get it as a reward for beating the Trobbio boss fight in the Stage area of the Whispering Vaults.

Claw Mirrors

Twin theatrical tools of a vainglorious bug. When binding, emits a searing blast that damages surrounding enemies.

You get it as a reward for beating the Tormented Trobbio boss fight in the Stage area of the Whispering Vaults during Act 3.

Cogfly

A winged cogwork companion that will seek nearby foes and attack.

Crafted at a table in the High Falls area. Requires 1 Craftmetal.

Cogwork Wheel

An expanding circular blade powered by a cogwork motor. Propels forward, slicing through foes.

Crafted by Twelfth Architect in the Underworks area. Requires one Craftmetal and 360 Rosaries.

Compass

An intricate tracking device, carved from shell. When equipped, the bearer's location will be marked on their map.

You can buy it from Shakra for 70 Rosaries.

Conchcutter

A spiral weapon fashioned from a hardened conchspire. Thrown at an angle, it can ricochet and catch prey off-guard.

You can find it in the Coral Tower cave in the Sands of Karak area.

Cross Stitch

Deflective technique of a creature spun from thread. You get it after binding Silk around the needle to deflect enemy attacks and instantly strike back.

You get it as a reward for beating the Phantom boss fight in the Exhaust Organ area of Bilewater.

Curveclaw

An arched sharpbone used by hunters to take down flying prey.

You can buy it from Mottled Skarr in the Hunter's March area for 140 Rosaries.

Curvesickle

A radial sharpbone used by skilled hunters to take down dangerous prey.

You can find it in the room above the Far Fields Bellway after hitting all four targets with a single throw of the Curveclaw and then giving the Curveclaw to the bug. Rest at the nearest bench and then return to the target room to get the Curvesickle.

Dead Bug's Purse

A discarded purse of a fallen pilgrim. Allows the bearer to retain some rosaries upon defeat.

You can find it on a bug corpse in the Womways area.

Delver's Drill

Rotary tool used for boring into bone and rock. Drives the wielder downwards, while spinning the drill with destructive force.

You can find it on a table in the southwestern part of the Underworks area.

Druid's Eye

An amulet of protection formed from Mossberries. As the bearer takes damage, the amulet weeps a green elixir that will form into Silk.

You get it as a reward for completing the Berry Picking Wish for Moss Druid in the Mosshome area.

Druid's Eyes

A powerful amulet of protection formed from many Mossberries. As the bearer takes damage, the amulet weeps a green elixir that will form into Silk.

You get it as a reward for finding every possible Mossberry and giving them to Moss Druid in the Mosshome area during Act 3.

Egg of Flealia

An icon of the mythical mother flea, passed down from caravans of old. A symbol of protection and kinship. Decreases the cost of Silk Skills while health is full.

You get it as a reward for completing the Lost Fleas Wish for Fleamaster Mooshka in The Marrow.

Flea Brew

An invigorating beverage prepared by the Flea Caravan. Temporarily increases the speed of movement and attacks.

You get it as a reward for finding five fleas for Fleamaster Mooshka in The Marrow.

Flintslate

A sharpening slate made from cut and polished flintgem. Temporarily super-heats the needle's blade, imbuing each slash with flame and increasing lethality.

You can find it on a table in the Deep Docks area.

Fractured Mask

An old bug's skull carved for protection. Shields against critical damage but shatters on impact. If shattered, the mask will be repaired while resting at a bench.

You can buy it from Mottled Skarr in the Hunter's March area for 260 Rosaries.

Injector Band

A brace of surgical pins from the Whiteward. Used to forcefully insert Silk deep inside a bug's shell. Increases the speed of binding.

You can find it on a table in the Whiteward area.

Longclaw

A talisman fashioned from the talon of a large predator. Increases the range of needle attacks.

You get it as a reward for completing the Broodfeast Wish for the Huntress in the Putrefied Ducts area.

Longpin

A Weighted pin and haft, formed to pierce tough shells.

You can find it behind the pink wasp nest in the Shellwood area.

Magma Bell

Forged iron bell, crafted to ward against the intense heat of the Deep Docks. Reduces the damage taken from flame and magma.

Crafted by Forge Daughter in the Deep Docks area. Requires one Craftmetal and 110 Rosaries.

Magnetite Brooch

A Holy stone inscribed with a prayer for rosaries. Any loose beads will be pulled toward the wearer.

You can buy it from Pebb in the Bonebottom area for 120 Rosaries.

Magnetite Dice

Playthings carved from magnetic material. Used in simple games and believed to bring luck to the bearer.

Repeatedly beat Lumble the Lucky while playing the Dice mini-game.

Memory Crystal

A reflective stone with mnemonic properties. When taking damage, a memory of the bearer is formed of crystal. The memory will shatter into sharp spines if an enemy comes into contact.

You can find it behind a wall of ice in the Mount Fay area.

Multibinder

An elaborate, etched Weaver spindle, usable only by wielders of Silk. Extends the act of binding, but increases its healing effect.

You can buy it from Frey in the Bellhart area for 880 Rosaries after completing the My Missing Courier Wish.

Needle Phial

A tool designed to extract and store fluids. To pierce its target, the Needle Phial must first be charged to full tension.

Given to players at the start of the Alchemist's Assistant Wish after speaking with Alchemist Zylotol in the Wormways area.

Pale Nails

Technique taken from the primal source of Silk. Spin talons from thread that seek out enemies.

You get it after binding Grand Mother Silk's arm at the top of The Cradle during Act 3.

Pimpillo

A fabric pouch filled with volatile material. Explodes on impact with enemies or when ignited by its fuse.

Crafted at a table in the area above Yarnaby's bellhome in Greymoor. Requires 1 Craftmetal.

Pin Badge

An emblem of the Order of the Pinstress, the old blademasters of Pharloom. Reduces charge time of Needle Strike.

You get it as a reward for beating the Pinstress boss fight in the Mount Fay area during Act 3.

Plasmium Phial

A spear-phial containing Plasmium that let you inject the liquid allows one to gain health beyond their natural limits.

You get it as a reward for completing the Alchemist's Assistant Wish for Alchemist Zylotol in the Wormways area.

Pollip Pouch

A pouch containing a fast-acting venom drawn from a flower's heart. Applies venom to equipped tools.

You get it as a reward for completing the Rite of the Pollip Wish for Greyroot in the Shellwood area.

Quick Sling

A taut-drawing mechanism built from reed and bone, intended for mounting on the limb of a bug. Doubles the number of tools thrown.

You can find it by breaking through a false ceiling in the Bilewater area.

Reserve Bind

An ornate artifact of the Citadel, able to hold a Bind's worth of Silk. Used when healing is needed and one's natural resources run low. The Reserve You get it after binding will be restored when resting at a bench.

You get it as a reward for beating the Second Sentinel boss fight in the southeastern part of The Forum.

Rosary Cannon

A repurposed mechanism from the base of a rosary stringing machine. Rosaries must be inserted to reload the cannon.

You can find it on a table in the Forum area of High Halls.

Rune Rage

Grants Forgotten Weaver technique: Sew rending runes upon one's enemies.

You get it as a reward for beating the First Sinner boss fight in the Exhaust Organ area of Bilewater.

Sawtooth Circlet

A flexible belt of serrated metal teeth, able to affix to the helm of a cloak. Flaring the cloak will spin the blades, damaging surrounding enemies.

Crafted by Twelfth Architect in the Underworks area. Requires 1 Craftmetal and 230 Rosaries.

Scuttlebrace

An artificial spine that clasps tight around the shell. Enhances the wearer's innate flexibility, allowing rapid retreat.

Crafted by Twelfth Architect in the Underworks area. Requires 1 Craftmetal and 140 Rosaries.

Shard Pendant

A crude trinket worn by collectors and crafters. Allows one to collect more shell shards from defeated creatures.

You can find it on a table in The Marrow.

Sharpdart

Grants Deadly Weaver technique: Pierce through enemies in a blur of blade and Silk.

You get it after binding the statue in the Weavenest Karn area to the west of the Wormways.

Shell Satchel

A quick access container formed from an old shell. Increases the quantity of crafted tools.

No Info

Silkshot I

Ancient weapon of the Weavers, repaired and modified by Forge Daughter. Uses shell canisters and the wielder's own Silk to fire.

Find the Ruined Tool in the southeastern part of Bilewater and then take it to Forge Daughter in the Deep Docks area.

Silkshot II

Ancient weapon of the Weavers, repaired and modified by Twelfth Architect. Uses shell canisters and the wielder's own Silk to fire.

Find the Ruined Tool in the southeastern part of Bilewater and then take it to Twelfth Architect in the Underworks area.

Silkshot III

Ancient weapon of the Weavers, repaired to its original form. Uses shell canisters and the wielder's own Silk to fire.

Find the Ruined Tool in the southeastern part of Bilewater and then take it to the table near the bench in the northern part of Mount Fay.

Silkspear

Grants Deadly Weaver technique: Throw the needle forward with force amplified by coiled silk.

You get it after binding the statue in the Mosshome area of Moss Grotto.

Silkspeed Anklets

Experimental anklets of Weaver make. Draws upon the wearer's own Silk to increase sprinting speed.

Obtained after sprinting across the chamber in the Weavenest Cindril area of Far Fields.

Snare Setter

A trap-setting tool of the Weavers. Lays a Silk rune that ignites when foes come into contact. Uses shell canisters and the wielder's own Silk.

You can find it on a table in the area above the bench in Weavenest Atla.

Snitch Pick

A hooked tool for the forceful retrieval of loot from bugs and husks. Harpoon into foes to steal rosaries and shell shards, while causing additional damage.

You can buy it from Grindle in the Blasted Steps area for 740 Rosaries.

Spider Strings

A sophisticated Weaver device. Resonates with music played to amplify and enhance a performance. Expands and strengthens the effects of Needolin.

You can buy it from Jubilana in Songclave for 320 Rosaries after completing the The Lost Merchant Wish.

Spool Extender

A silk-storing tool of the Citadel, fashioned after an artefact of the Weavers. Allows the storing of additional Silk beyond one's natural abilities.

You can buy it from Jubilana in Songclave for 720 Rosaries after completing the The Wandering Merchant Wish.

Sting Shard

A lethal trap formed of tightly bound blades. Once placed, the trap will pierce enemies that come into contact.

Crafted by Forge Daughter in the Deep Docks area. Requires 1 Craftmetal and 140 Rosaries.

Straight Pin

A light throwing tool, designed for rapid attacks.

You can find it on a table in the area above Grindle's cell in The Marrow.

Tacks

Short pins designed to be scattered along the ground. The sharp points will pierce any enemy who steps upon them.

You get it as a reward for completing the Roach Guts Wish for Crull and Benjin in the Sinner's Road area.

Thief's Mark

A symbol worn to identify oneself to fellow thieves. Gain extra rosaries from defeated enemies, but lose some rosaries on taking damage.

You can buy it from Grindle in the Blasted Steps area for 350 Rosaries.

Thread Storm

Grants Deadly Weaver technique: Cast the needle in a whirl of Silk around oneself, lashing foes.

You get it after binding the statue in the Craw Lake area of Greymoor.

Threefold Pin

A flat, layered weapon, crafted to be thrown in a set.

You can find it in a secret cave above the Craw Lake area of Greymoor.

Throwing Ring

A hardened throwing weapon of the warrior Shakra. Blunt force weapon that rebounds between enemies and hard surfaces.

Trigger the Trail's End Wish using the wishboard in Bellhart, then find Shakra in the most northeasterly part of Bilewater.

Volt Filament

A charged organ from a defeated Voltvyrm. Can be coiled around thread, imbuing Silk Skills with electric charge.

You get it as a reward for beating the Voltvyrm boss fight in the Voltnest area of Sands of Karak.

Voltvessels

Convertible orbs containing electricity. The vessels can be thrown as a bola for an explosive discharge or staked as a spear to release a column of energy.

You can find it on a table in the northeastern part of the Memorium area during Act 3.

Warding Bell

A Holy bell inscribed with a hymn of protection. Shields the bearer as they You get it after binding their wounds.

You can find it on a platform in the Far Fields area.

Weavelight

A gleaming apparatus of Weaver make. Its core emits a faint glow. Increases the speed of Silk regeneration.

You get it as a reward for beating the Moss Mothers boss fight in Weavenest Atla.

Weighted Belt

A heavy band favoured by those with an unsteady step. The wearer will recoil less when striking foes and will not be flung as far when taking damage.

You can buy it from Mort in the Pilgrim's Rest area of Far Fields for 160 Rosaries.

Wispfire Lantern

A broken iron lantern containing smouldering wispfire. Wisps will spawn from the lantern and burn foes, at the cost of Silk.

You get it as a reward for beating the Father of the Flame boss fight in the section of Bellhart to the west of Wisp Thicket.

Wreath of Purity

A fragile band woven of reed and leaf, crafted to repel Muckmaggots. If broken, the wreath will be repaired while resting at a bench.

You can find it on a platform in the Putrified Ducts area.

Obtain all 51 tools will give you the Arsenal achievement.


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