Gadgets are the defining features of all classes in every Battlefield game. With Battlefield 6, some gadgets not only require reaching certain ranks but are also locked behind class challenges. There are new gadgets to play with, especially for the Assault class with its own unique class identity. Here are all the BF6 gadgets and their requirements to unlock them.
Since you need to hit Rank 20 just to start unlocking these essential tools , many players look for Battlefield 6 Boosting sellers to fast-track their progression and access game-changing gear like the Deploy Beacon and SS26 Incendiary-Round Shotgun without the dozens of hours of grinding.
Assault Gadgets
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Gadget |
Description |
Unlock Requirement |
|---|---|---|
|
Assault Ladder |
Place down an extending ladder. Depending on the placement, it can be placed horizontally to act as a bridge or vertically to reach otherwise unscaleable positions. |
Unlocked by default |
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X95 Breaching Projectile Launcher |
Launches a demolition charge that detonates after a short delay. This projectile penetrates cover and delivers a blinding blast. |
Unlocked by default |
|
High Explosive Launcher |
Fires impact grenades, damaging infantry behind cover and structures. It can be attached to a weapon with a Gadget Mount or carried individually. |
Reach Rank 17 |
|
Thermobaric Grenade Launcher |
Fires an impact grenade that ignites and stuns enemies caught in the blast, but deals less explosive damage. It can be attached to a weapon with a Gadget Mount or carried individually. |
Reach Rank 44 |
|
Deploy Beacon |
Place down a single-use beacon that serves as a deploy point for you and your squad. The device emits a noise to nearby hostile and will be disabled if the owner deploys with it. |
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SS26 Incendiary Round Shotgun |
A bolt-action shotgun that fires 12-gauge incendiary rounds. Deals limited impact damage, but can set enemies on fire. Ground shots produce a patch of fire that ignites enemies standing on it. |
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Engineer Gadgets
|
Gadget |
Description |
Unlock Requirement |
|---|---|---|
|
MBT LAW |
An anti-tank missile launcher. The missile is self-guided and will unleash a top-down attack on ground vehicles. |
Unlocked by default |
|
AV Mine |
An anti-vehicle man that deals significant damage to ground vehicles that pass over it. Cannot be stacked or positioned close to each other. |
Unlocked by default |
|
SLM-93A |
An anti-air launcher. Requires a target lock before firing, after which the missile will self-guide unless countermeasures are released. Lock-ons are faster on targets that are painted. |
Reach Rank 3 |
|
RPG-7V2 |
An unguided rocket launcher that deals significant damage to structures and vehicles. Deals more damage to the side and rear of armored vehicles |
Reach Rank 13 |
|
MAS 148 |
An anti-tank launcher. Requires a target lock before firing, after which the missile will self-guide and unleash a top-down attack unless countermeasures are released. Lock-ons are faster on targets that are painted. |
Reach Rank 47 |
|
M136 AT |
An anti-tank missile launcher. Missiles will follow the weapon’s crosshair and will deal more damage to the side or rear of armored vehicles. |
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Vehicle Supply Crate |
Call down a supply crate that automatically repairs and resupplies nearby allied vehicles. |
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Accoustic Sensor AV Mine |
An anti-tank mine that locates nearby targets via audio sensors. The mine unleashes a top-down attack on armored vehicles when triggered. |
Reach Rank 27 |
|
EOD Bot |
A remote-controlled bot that can repair vehicles from a distance, damage enemy armor, and remotely arm / disarm M-COMS. |
Reach Rank 40 |
|
M4A1 SLAM |
An anti-tank mine that can be attached to any surface. When triggered by a nearby vehicle, it releases a high-velocity projectile. |
Reach Rank 37 |
Support Gadgets
|
Gadget |
Description |
Unlock Requirement |
|---|---|---|
|
Defibrillator |
This equipment can revive downed allies. Charging the paddles revives allies to full health. Can damage enemies. |
Unlocked by default |
|
Deployable Cover |
A ballistic shield that resists incoming bullets and explosive damage. It can be repaired by Engineers to maintain durability. |
Unlocked by default |
|
Grenade Intercept System. |
A deployable device that intercepts hand-thrown and launched grenades. Intercepts up to 3 projectiles during its window of activation. |
Reach Rank 5 |
|
Missile Intercept System |
A deployable device that intercepts incoming missiles, mortar shells, and tank shells. Intercepts up to 3 projectiles during its window of activation. |
Reach Rank 31 |
|
Portable Mortar |
A man-portable mortar launcher made to strike at defensive positions and disperse groups of infantry. Can launch either explosive or smoke mortars. Firing this weapon will reveal your position to enemies on the minimap. |
Reach Rank 49 |
|
Smoke Grenade Launcher |
Fires a smoke grenade projectile that provides cover for you and your team at a distance. Smoke prevents detection and removes spot markers on allies. |
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Incendiary Airburst Launcher |
Fires a projectile that explodes into an incendiary cloud, setting enemies on fire and providing concealment for allies. |
Resupply 200 teammates with the Supply Pouch. |
Recon Gadgets
|
Gadget |
Description |
Unlock Requirement |
|---|---|---|
|
Laser Designator |
Thermal binoculars that can spot enemies and paint enemy vehicles for allies with lock-on capable launchers for faster targeting. It can be deployed on the ground to work autonomously and can be remotely accessed with a full 360-degree view. |
Unlocked by default |
|
AP Mine |
An anti-infantry mine that is triggered via tripwire. Enemies moving past the mine while crouching or crawling at normal speed will not trigger the mine. |
Unlocked by default |
|
Recon Drone |
A remote-controlled aerial drone that can spot and mark enemy infantry and destroy enemy gadgets. It can be left hovering in the air to automatically spot targets. Has a limited battery life |
Reach Rank 10 |
|
Tracer Dart |
Fires a magnetic dart that attaches itself to armored vehicles, providing a faster and longer ranged lock for launchers. |
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Sniper Decoy |
A deployable decoy that replicates a sniper glint. Taking position near a decoy while aiming your sniper rifle will transfer your glint towards the decoy. |
Reach Rank 23 |
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C-4 Explosive |
A remote-detonated explosive that can be placed on any surface. Can be used to destroy structures, vehicles, and infantry. |
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