Fortnite Chapter 7 Season 3 reintroduces Sprites, which are companions that give players unique passives that can help them during a match. Choosing the right Sprite can boost your survival in the game. To help you choose the right Sprite for your matches, here’s a complete tier list of the best Sprites in the game.
Sprites Tier List in Fortnite Chapter 7 Season 3
Since there are only 10 Sprites in the game, the Tier List is divided into three tiers. S-Tier Sprites are the ones that provide reliable combat-focused abilities and are the best choices to carry into the final stages of the Battle Royale. A-Tier Sprites are also reliable to have, but can only be used in specific situations. B-Tier Sprites offer players gimmicky, weak passives. Here’s the complete Sprite Tier List in Fortnite Chapter 7 Season 3.
|
Tier |
Sprite |
Effect |
Description |
|---|---|---|---|
|
S
|
Demon Sprite |
Grants shields and health upon elimination. |
This Sprite is the best choice for surviving back-to-back fights, and its recovery amount scales as it levels up. |
|
Ghost Sprite |
Grants cloak for a short duration upon reloading. |
It allows for safe repositioning or aggressive flanking when you are at your most vulnerable. |
|
|
Zero Point Sprite |
Spawns a Shield Bubble Jr. when you heal yourself. |
It provides automatic defensive cover, allowing you to heal safely in the middle of a battle. |
|
|
A
|
Earth Sprite |
Higher chance of getting rare loot from chests. |
This is the best early-game pick to rapidly accelerate your loadout progression. |
|
Burnt Peanut Sprite |
20% chance to drop extra loot after an elimination. |
It rewards aggressive playstyles by providing extra items, and the drop rate increases as the Sprite levels up. |
|
|
Punk Sprite |
Grants random items and a chance for infinite ammo. |
While infinite ammo is an incredible perk, this Sprite relies too heavily on random chance to be a consistent choice. |
|
|
Duck Sprite |
Grants shields while emoting or jamming. |
Earning free shields is nice, but the required animation lock is far too risky to use during the endgame. |
|
|
B
|
Dream Sprite |
Drops extra loot every time you level it up. |
The activation trigger is too slow, and the provided loot is not unique enough to justify picking it over combat Sprites. |
|
Water Sprite |
Generates shields while standing in water. |
Standing still in open water forces you to give up your positional advantage and makes you an easy target. |
|
|
Fire Sprite |
Creates a ring of fire when damaging enemies. |
There is a high risk of accidentally burning yourself or your squad during close-quarters combat. |
|
|
King Sprite |
Boosts Pickaxe damage. |
This Sprite offers absolutely zero tactical value in a gunfight once you have acquired actual weapons. |