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TFT Set 10 All Traits, Units, and Mechanics

tft set 10 units

TFT Set 10 Rumble Remix is bringing the music to League of Legend’s auto-chess game. Riot has introduced many bands and musical groups over the years, and they are finally making their debut as playable units in Teamfight Tactics. Set 10 Rumble Remix will also feature new mechanics and major reworks on existing systems. Here is what we know about the upcoming TFT Set:

New Gameplay Mechanics

The most notable thing that every player will discover is how the background music changes depending on your active traits. A prime example is Jhin, who has a Classical vibe, where placing him will trigger music from the same genre. There will be several components for these songs, so players must discover them by using various comps. 

One particular mechanic that players are most excited to see again is the return of the Chosen feature. Instead of the original, it has been renamed into the “Headliner” trait. These units are automatically upgraded to 2-stars upon being obtained and also have unique innate bonuses. They will also +1 to specific characteristics on top of their buffs. Similar to Chosen's last appearance, Headliners will be limited to one per board. 

Leveling Changes

In the previous set, players can only reach level 9, which is the cap for Runeterra Reforged. However, gamers can get to 10 if they have special augments. The maximum level for Rumble Remix is ten, so players can field up to the same number of units. There will also be adjustments on how much experience you need to get to the next rank. Here is the adjusted leveling system for Set 10: 

  • Level 7 – 36 EXP
  • Level 8 – 48 EXP
  • Level 9 – 76 EXP
  • Level 10 – 80 EXP

All Set 10 Traits

Since we are entering a new set, the origin traits will also be revamped as we leave the Runeterra Reforged theme. For Rumble Remix, we will also be getting a bunch of new music themed origins. Here are all the upcoming Traits in Set 10:

8-Bit (Corki, Garen, Riven, and Caitlyn)

  • Champions with this trait gain 5% AD and begin keeping score of the team’s damage dealt. Beating a high score will increase the AD bonus of the 8-bit units.
    • 2 – 1.75% AD
    • 4 – 3% AD
    • 6 – 5% AD and unlock the final high score, which gives out a grand reward.

Maestro (Jhin)

  • This unit always attack at a constant pace and convert 1% of his Attack Speed into 0.7% AD.

Country (Tahm Kench, Katarina, Urgot, Samira, and Thresh)

  • Upon reaching an HP threshold, your team calls out a Dreadsteed that empowers units. Each star in this trait increases the HP and AD of the minion.
    • 3 – Dreadsteed
    • 5 – Midnight Dreadsteed
    • 7 – Infernal Invocation Dreadsteed

Mixmaster (Sona)

  • Allows Sona to her attacks and abilities depending on the chosen mode.

EDM (Jax, Lux, Zed, and Zac)

  • Get a sample to test out frequency of each EDM champion using an EDM selector item. Depending on the selection, these units can transform into certain samples and gain modified abilities.
    • 2 – 50% Sample Effectiveness
    • 3 – 75% Sample Effectiveness
    • 4 – 100% Sample Effectiveness and one second bonus frequency
    • 5 – 125% Sample Effectiveness and two seconds bonus frequency

Emo (Annie, Vex, Amumu, and Poppy)

  • These units require less mana to cast their abilities, and they gain MP whenever a teammate dies.
    • 2 – 20% less and gain 10 MP when allies die
    • 4 – 25% less and gain 20 MP when allies die
    • 6 – Additional 25 AP; 40% less and gain 25 MP when allies die

Disco (Taric, Nami, Gragas, Twisted Fate, and Blitzcrank)

  • Summon a mobile Disco Ball. Combat Start: Allies adjacent to the Disco Ball gain Attack Speed and healing immediately and continuously after every ticks.
    • 3 – Gain 5% Attack Speed and 3% max HP
    • 4 – Gain 10% Attack Speed and 4% max HP
    • 5 – Gain an additional Disco Ball; 15% Attack Speed and 4% max HP
    • 6 – 20% Attack Speed and 6% max HP

Hyperpop (Lulu and Ziggs)

  • Using abilities grant allies close to Hyperpop units additional Mana and seconds of Attack Speed.
    • 1 – 3 Mana and 10% Attack Speed
    • 2 – 5 Mana and 20% Attack Speed
    • 4 – 8 Mana and 40% Attack Speed

ILLBEATS (Illaoi)

  • Gain 2 to 8 movable Spirit Tantacles, which scales depending on Illaoi’s Star Level. Each one gain bonus Armor and MR based on Illaoi’s stats.

Jazz (Bard, Miss Fortune, and Lucian)

  • Team gains additional HP and AD for each active non-unique trait.
    • 2 – 2% HP and 1% AD
    • 3 - 3% HP and 2% AD
    • 4 – 4% HP and 3% AD

K/DA (Lilia, Evelyn, Seraphine, Kai’Sa, Neeko, Akali, and Ahri)

  • Gain additional max HP, AP, and AD when units stand on lighted hex. K/DA units double the bonus.
    • 3 – 10% Max HP, 10% AP and Attack Speed
    • 5 – 15% Max HP, 15% AP and Attack Speed
    • 7 - 20% Max HP, 20% AP and Attack Speed
    • 10 – 50% Max HP, 100% AP and Attack Speed

Pentakill (Olaf, Kayle, Gnar, Mordekaiser, Viego, Karthus, and Yorick)

  • Pentakill units gain 15% damage reduction and deal additional damage. They also rock out and increase their damage for every champion kill. Pentakill units also provide the whole team additional Attack Speed for every 5th
    • 3 – 15% Bonus Damage
    • 5 – 30% Bonus Damage
    • 7 – 45% Bonus Damage
    • 10 – 50% Damage Reduction and 110% Bonus Damage

Heartsteel (K’Sante, Aphelios, Yone, Sett, Ezreal, and Kayn)

  • Killing enemies give a stack of Hearts. Losing player combat will also reward additional Hearts. You gain additional rewards by converting Hearts every few player combats.
    • 3 – 1x Hearts
    • 5 – 3x Hearts
    • 7 – 7.5x Hearts
    • 9 – 12x Hearts

Punk (Vi, Jinx, Twitch, and Pantheon)

  • Your 1st Shop reroll after player combat with Punk units fielded will cost one gold and provide additional roll bonus. Champions with this trait also gain bonus HP and AD, which increase by a percent for every gold you spend on Shop Refresh.
    • 2 – 180 HP and 18% AD
    • 4 – 280 HP and 28% AD
    • 6 – 450 HP and 45% AD

True Damage (Yasuo, Kennen, Senna, Ekko, Akali, and Qiyana)

  • Units with this trait gain bonus True Damage. Holding an item also givem then unique Bling Bonus for their skills.
    • 2 – 15% damage
    • 4 – 30% damage
    • 6 – 45% damage
    • 9 – 95% damage, Bling Bonuses are Platinum

Wildcard (Kayn)

  • Kayne becomes the Shadow Assassin after winning a player combat. On defeat, he turns into Rhaast. Players gain varying rewards every time he kills two units depending on the form.
    • Shadow Assassin – 3 gold
    • Rhaast – 1 Player HP

Classes

Classes are generic traits shared by multiple units that may or may not be in the same Origin comp. Here are all the effects of each class:

Bruiser (Tahm Kench, Olaf, Gragas, Sett, Zac, and Illaoi)

  • Units gain additional 100 HP while Bruisers gain double the amount.
    • 2 – 20% Max HP
    • 4 – 40% Max HP
    • 6 – 80% Max HP

Breakout (True Damage Akali and K/DA Akali)

  • Akali contributes to either K/DA or True Damage depending on which trait has more active units. Her ability varies depending on her active form.

Crowd Driver (Evelynn, Katarina, Yone, Zed, and Qiyana)

  • Units with this trait deal additional bonus damage, which increase per second. When they die, they dive to furthest enemy and deal magic damage. Enemies caught in the blast will be stunned for a few seconds.
    • 2 – 5% Bonus Damage
    • 4 – 20% Bonus Damage
    • 6 – 50% Bonus Damage

Dazzler (Nami, Bard, Lux, Twisted Fate, and Ziggs)

  • Units with this trait reduce their target’s damage abilities by 15% and gain bonus AP for two seconds after using their skills.
    • 2 – 20% Magic Damage
    • 4 – 50% Magic Damage
    • 6 – 80% Magic Damage

Big Shot (Corki, Kai’Sa, Miss Fortune, Ezreal, and Jhin)

  • Big Shots gain bonus AD, which scales for a few seconds after using their ability.
    • 2 – 10% AD; 40% after using abilities
    • 4 – 15% AD; 60% after using abilities
    • 6 – 20% AD; 80% after using abilities

Edgelord (Yasuo, Kayle, Yone, Riven, Viego, and Kayn)

  • Units with this trait gain bonus Attack Speed, which increases when their target is below 50% HP. Edgelords can dash to their next target within 1-hex after killing their current enemy.
    • 3 – 20% Attack Speed
    • 5 – 40% Attack Speed
    • 7 – 70% Attack Speed

Executioner (Twitch, Vex, Samira, Viego, True Damage Akali, and K/DA Akali)

  • Units with this trait can critically strike with their abilities and gain additional Crit Damage. Their Crit Chance scales on their target’s missing HP.
    • 2 – 15% Crit Damage; Up to 15% Crit Chance
    • 4 – 30% Crit Damage; Up to 35% Crit Chance
    • 6 – 45% Crit Damage; Up to 55% Crit Chance

Mosher (Vi, Jax, Gnar, Urgot, Sett, Poppy, and Yorick)

  • Units with this trait gain bonus Attack Speed and Omnivamp, which scales depending on their missing HP.
    • 2 – 20% Attack Speed; 10% Omnivamp
    • 4 - 30% Attack Speed; 15% Omnivamp
    • 6 - 50% Attack Speed; 20% Omnivamp

Guardian (Taric, Kennen, Pantheon, Neeko, Amumu, Thresh, and Yorick)

  • Guardians shield themselves and their nearest teammate based on their max HP once after hitting 50% health.
    • 2 – 30% shield
    • 4 – 50% shield
    • 6 – 70% shield

Rapidfire (Jinx, Senna, Aphelios, Caitlyn, and Lucian)

  • Team gains bonus attack speed while Rapidfire units gain more to up to 10 stacks after every attack.
    • 2 – 4% Attack Speed
    • 4 – 7% Attack Speed
    • 6 – 12% Attack Speed

Sentinel (Lillia, K’Sante, Garen, Mordekaiser, Ekko, and Blitzcrank)

  • Team gains bonus Armor and MR while Sentinels receive double the amount.
    • 2 – 16 Armor; 16 MR
    • 4 – 35 Armor; 35 MR
    • 6 – 60 Armor; 60 MR
    • 8 – 125 Armor; 125 MR

Spellweaver (Annie, Seraphine, Gragas, Lulu, Ekko, Ahri, and Sona)

  • Team gains bonus AP while Spellweavers receive scaling bonuses after every ability cast.
    • 3 – 20 AP; additional 1 AP per cast
    • 5 – 35 AP; additional 1 AP per cast
    • 7 - 60 AP; additional 2 AP per cast
    • 10 – 120 AP; additional 10 AP per cast

Superfan (Lillia, Kennen, Gnar, and Neeko)

  • Superfans boosts and upgrades the fielded Headliner.
    • 3 – Provide a completed item.
    • 4 – Provides bonus HP and Omnivamp
    • 5 – Bonus completed item transforms into its radiant version

All Set 10 Units

All Units in Rumble Remix will have a connection to a music genre or an existing music Riot band. In addition, each unit will have their own Headliner version, which will all cost the same all throughout. Here are all the units for Set 10:

5 Cost

  • Illaoi
  • Jhin
  • Kayn
  • Lucian
  • Qiyana
  • Sona
  • Yorick
  • Ziggs

4 Cost

  • Ahri
  • Akali
  • Blitzcrank
  • Caitlyn
  • Ezreal
  • Karthus
  • Poppy
  • Thresh
  • Twisted Fate
  • Viego
  • Zac
  • Zed

3 Cost

  • Amumu
  • Ekko
  • Lulu
  • Lux
  • Miss Fortune
  • Mordekaiser
  • Neeko
  • Riven
  • Samira
  • Sett
  • Urgot
  • Vex
  • Yone

2 Cost

  • Aphelios
  • Bard
  • Garen
  • Gnar
  • Gragas
  • Jax
  • Kai’Sa
  • Katarina
  • Kayle
  • Pantheon
  • Senna
  • Seraphine
  • Twitch

1 Cost

  • Annie
  • Corki
  • Evelynn
  • Jinx
  • K’Sante
  • Kennen
  • Lillia
  • Nami
  • Olaf
  • Tahm Kench
  • Taric
  • Vi
  • Yasuo

If you want to learn about all the new Augments, Items, and Portal changes coming to Set 10, you can check out this guide featuring all of Rumble Remix’ new features.

 

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